BETA: Arena mode (Season 0 - BETA)

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tinway
Posts: 13
Joined: 18 May 2013, 19:09

Re: BACK AGAIN: Arena mode (Season 0 - BETA)

Post by tinway »

Wait too long,start with no signal, and then kick by opponents, lose ELO and Kama ,really bad decided
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tinway
Posts: 13
Joined: 18 May 2013, 19:09

Re: BACK AGAIN: Arena mode (Season 0 - BETA)

Post by tinway »

Should give a confirmation before start as need to wait too long, i wait for half hr that no gmae at all
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asd123321
Posts: 249
Joined: 24 November 2013, 00:02

Re: BACK AGAIN: Arena mode (Season 0 - BETA)

Post by asd123321 »

THe options say you can set it to 1 or 2 from your level, but does that apply to Arena?
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ST13
Posts: 5
Joined: 28 February 2018, 08:57

Re: BACK AGAIN: Arena mode (Season 0 - BETA)

Post by ST13 »

When playing in the Arena with 4 players, you should not show the names of opponents until their full composition for the game is completed. Example, Signoria. If I'm on the list first or second, then few people want to play as the third player. I think they submit an application for the game, and then they pick it up. I think this is not the only game where participants choose their own opponents.
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AKoNIT
Posts: 5
Joined: 27 June 2019, 13:38

Re: BACK AGAIN: Arena mode (Season 0 - BETA)

Post by AKoNIT »

SOLO Arena Mode: I am 1st with 1663 ELO:

In the last game a player left the game at the 1st round (AFK), so we wait and kicked him. The game is aborded and i lose 4 points ELO...?! Why?? I think it's not fair...
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RuneWyrd
Posts: 17
Joined: 18 October 2016, 05:27

Re: BACK AGAIN: Arena mode (Season 0 - BETA)

Post by RuneWyrd »

It won't let me get to the buttons at all the gray screen takes over everywhere I go...
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moe_cherry
Posts: 18
Joined: 01 November 2015, 07:47

Re: BACK AGAIN: Arena mode (Season 0 - BETA)

Post by moe_cherry »

Two suggestions.

1. Some games there are few people playing, and it doesn't make sense for the arena to match more players - cuz there will be almost never for enough players. e.g my friend plays Nippon and says none arena games can be played now, since it need 4 players, and it can be well better if the arena preferences change to 2 players there.
EDIT: I see similar posts on page 8 ~~ yes it's a problem

2. Arena mode is set for competitive play, so I think it shouldn't use the rule variation which introduce too much luck in it. That's what happening on Koi-Koi ------ starting bright card with 1 multiplier, winner start next month, those variations make the game too much luck. I understand many people think it's cool, but you can just start simple games with that, and I think arena is for competition and should use rule variations that make the game less luck.
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moe_cherry
Posts: 18
Joined: 01 November 2015, 07:47

Re: NEW: Arena mode (Season 0 - BETA)

Post by moe_cherry »

J-Effe IV wrote: 18 January 2020, 07:01 There is an issue currently when waiting for an arena game to fill. It is not possible to open another windows (for instance send a private message) or create a game in normal mode... except by exiting the game we're waiting.
It's possible, just don't overlap the waiting window. Right click the link like PM, and select open in new window.
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rubeus66
Posts: 9
Joined: 08 January 2015, 05:24

Re: BACK AGAIN: Arena mode (Season 0 - BETA)

Post by rubeus66 »

I agree there should be a confirmation that the game is about to start and you are ready.
The wait time is so long you have to do other stuff not just stare at the screen.

If no confirmation within a minute the you should be kicked and it searches for another player.
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rubeus66
Posts: 9
Joined: 08 January 2015, 05:24

Re: BACK AGAIN: Arena mode (Season 0 - BETA)

Post by rubeus66 »

I think the stars are too much like elo.
They should be levels. Once you are at a level you should stay there for a few games (4-5) at least. before you move up or down or stay the same based on your results.

Doesn't make much sense to make a level and then come in 2nd/3rd in a game and be relegated right away.
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