Arena - Season Zero [BETA]

Board Game Arena Official announcements
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ydk2000
Posts: 3
Joined: 02 December 2014, 15:56

Re: Arena - Season Zero [BETA]

Post by ydk2000 »

I think many many have already commented on this, but Arena should need players to confirm start. Most of the time, I'm at the computer, but simply on another tab whilst waiting for opponents, and don't realize that the game started. I have 5 "quitting a game in progress"notice simply because I didn't know that a game has started. Please include an option for us to confirm start.
terzo t
Posts: 1
Joined: 19 January 2020, 20:05

Re: Arena - Season Zero [BETA]

Post by terzo t »

i dont like arena mode, so i will not play it more :) btw i will explain more when i will have time to write a long post :D
T72on1
Posts: 791
Joined: 09 October 2019, 12:18

Re: Arena - Season Zero [BETA]

Post by T72on1 »

How come we can't make any Arena games for Dungeon Twister. When you try to do so, it searches for a short while, but quits doing so very soon after.
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kam2015
Posts: 12
Joined: 16 July 2018, 21:44

Re: Arena - Season Zero [BETA]

Post by kam2015 »

A good approach to encourage members compete more could be using "Combat Session Time " attending specific period , e.g 10 GMT to 14 GMT

and assigning a score of one or two competes or another formulas if even would not exist any competitor to play at that session !

Many of weak competitors try to encounter with even middle strong , or perhaps seeking not respond game events and collect scores !

This can be good approach and eliminates a little the risk of attends more and cause to compete more !

Another thing is my complaining about cutting scores of REPUTATION when not any response from one side and cutting scores of three

parameters especially from REPUTATION . I think cutting scores from another two (ARENA and Genera all time scores) is enough to punish !

that I suppose if CST rule condition or another encouraging rules would run , it can cover Arena competitive mode risk absence attends more

Thanks to regards
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logus30
Posts: 5
Joined: 22 August 2019, 05:43

Re: Arena - Season Zero [BETA]

Post by logus30 »

I am one of the players on the top of the terra mystica and I completely agree with what sprockitz said regarding arena points and frequency.
I should not be at the top, there are several players who are better than me, including sprockitz.

I think what bothers me the most in arena right now is the matchmaking.
It doesn't even respect my configurations for reputation, and a search for TM actually matched me to a clans of caledonia table (?? reported the bug).
Most of all, for premium games, it seems to spread premium members to create more tables, which makes it so I don't get matched to stronger, premium members..

Would you be willing to open access to the matchmaking algorithm? I am very curious to take a look :P
rlees
Posts: 15
Joined: 02 September 2012, 21:10

Re: Arena - Season Zero [BETA]

Post by rlees »

So many people are asking for a confirmation button . . . couldn't you put one in where both players would have to confirm BEFORE they see who they are playing. Then you wouldn't have people canceling because they don't want to play a certain player. Probably already been suggested, I know!
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Daavids
Posts: 64
Joined: 19 September 2019, 06:21

Re: Arena - Season Zero [BETA]

Post by Daavids »

rlees wrote: 01 March 2020, 03:17 So many people are asking for a confirmation button . . . couldn't you put one in where both players would have to confirm BEFORE they see who they are playing. Then you wouldn't have people canceling because they don't want to play a certain player. Probably already been suggested, I know!

I am against of knowing who is opponent before confirmation. If someone don't want to play with certain player, then avoid Arena.

I am for:
*confirmation alert
* not more than 2 minutes window for confirmation. Then the game cancel, penalty would be still questionable. Maybe losing 1 Arena point for player, who don't confirm
Like Luke
Posts: 1
Joined: 08 March 2020, 10:03

Re: Arena - Season Zero [BETA]

Post by Like Luke »

Hi,
I don t really understand how the log in and out of a game works in arena mode.
I got several notifications type left the game when i come back next time to play, after a game which was ended correctly. It s a bit crazy, i m a great loser, but it makes me feel to be punished two times.

I set up to be notified if my game starts but it s not works at all in arena. I got any notification, but i m losing points, because it seems again to a left game. It s sucks.
The accept button seems to be only a decoration item in arena. Why you put it there if i don t need to opt in a game? It would be 100% better if i could cofirm i m ready to play and not just to jump me into a game because even if in arena generally is quicker to find someone to play with, but it s far to immediatly. I don t need to know nothing about the other player, just need to know i can play with omeone if i m on the page, or what.
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dschingis27
Posts: 744
Joined: 27 June 2015, 18:30

Re: Arena - Season Zero [BETA]

Post by dschingis27 »

DavisV wrote: 02 March 2020, 12:17 I am for:
*confirmation alert
* not more than 2 minutes window for confirmation. Then the game cancel, penalty would be still questionable. Maybe losing 1 Arena point for player, who don't confirm

I support this. The time limit for confirmation could be adjusted per game. The time could be shorter for popular games with low expected wait times.
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HeartsKing
Posts: 1
Joined: 11 June 2015, 13:37

Re: Arena - Season Zero [BETA]

Post by HeartsKing »

DavisV wrote: 02 March 2020, 12:17
rlees wrote: 01 March 2020, 03:17 So many people are asking for a confirmation button . . . couldn't you put one in where both players would have to confirm BEFORE they see who they are playing. Then you wouldn't have people canceling because they don't want to play a certain player. Probably already been suggested, I know!

I am against of knowing who is opponent before confirmation. If someone don't want to play with certain player, then avoid Arena.

I am for:
*confirmation alert
* not more than 2 minutes window for confirmation. Then the game cancel, penalty would be still questionable. Maybe losing 1 Arena point for player, who don't confirm
I agree not having a confirmation for arena is a good way to prevent picking and choosing who you want to play with. But there still exists a problem: the first person to join the arena is the one who spends minutes waiting for a challenger and the one who risks paying a penalty if he does not stay glued to the screen waiting. I would have to imagine I am not the only one who does not want to waste minutes looking at a screen saying, “searching for opponent”. I will not say I am guilty of getting sidetracked, but if BGA really wants to make Arena successful, then is there something that BGA can do to stay appealing and accommodate this vice? Maybe a Confirmation button but not revealing anything about the opponent. Maybe a popup that pauses your search every couple of minutes to confirm that you would like to continue the search. Maybe add the time waiting to the players first move time, then the other player will know how his opponent had been waiting (I can understand if others will find that negative because they don’t want to wait extra minutes for the first move).
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