Agreed that harsher consequences that rise sharply is probably best, as Bella says, however I think it makes sense to make it start lower and reach the end faster — I'd like the response to the first offense encourage fixing behavior. So more like:
Violation #
- 24 hour probation: Can't join any new games, but can finish existing games. Global chat disabled for user for 24 hours.
- 3 day probation: Can't join any new games, but can finish existing games. Global chat disabled for 30 days.
- 7 day suspension: Removed from all games. Global chat permanently disabled for user.
I like this because it decouples chat privileges from using the site to still play games. Also it doesn't punish anyone in the middle of a game with the offender by disrupting the game. The violator is given a chance to cool-down (temporary loss of chat privileges) but still feels connected to the true value of the site (playing games). They're also given a warning of the next level consequence.
Whatever system is used, be mindful that violators
(especially new accounts, and especially younger users) know they can just create a new account and come right back and start abusing global chat again. Thus, any measure viewed as overly punitive, or as easily sidesteppable, will actually encourage more bad behavior.
My suggestion? As soon as any violation occurs (at least by a new account, and maybe
any account), immediately put a
site-wide moratorium on global chat for all new accounts for 10 minutes. Pick a cool-down period.... Doesn't matter exactly how long but it should be at least 5 minutes, and could be up to an hour. And let the offender know a moratorium has been triggered — that a new account won't get to chat.
Don't even let retaliation look like a possibility. Cut 'em off at the knees!