Testing translation

Game development with Board Game Arena Studio
Post Reply
User avatar
Inaofr
Posts: 142
Joined: 26 March 2020, 22:26

Testing translation

Post by Inaofr »

Hi,

I'm working on fixing a translation missing bug (https://boardgamearena.com/bug?id=15210). I think I have fixed it but I don't find a way to test it in the studio : no other language than English is available, so I can not check my fix is OK.
Is there a way I missed?
User avatar
Victoria_La
Posts: 665
Joined: 28 December 2015, 20:55

Re: Testing translation

Post by Victoria_La »

Yeah... its not really working now, Een tried to fix it before but its back to not working state. But there is static analysis tool that can detect missing
translation wrappings. If you go to conrol panel you can run projectcheck on that project
User avatar
Een
Posts: 3861
Joined: 16 June 2010, 19:52

Re: Testing translation

Post by Een »

Indeed at the moment there is no way to test translations on the studio. That's on the todo list... For now, it's something to check after a new release in production.
User avatar
Inaofr
Posts: 142
Joined: 26 March 2020, 22:26

Re: Testing translation

Post by Inaofr »

OK, thanks for the answers.
Post Reply

Return to “Developers”