[NEW GAME] Cubirds - Ready for testing & review !

Game development with Board Game Arena Studio
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JustinFernal
Posts: 9
Joined: 27 March 2020, 03:03

[NEW GAME] Cubirds - Ready for testing & review !

Post by JustinFernal »

Hello,

I have done the implementation of CuBirds, and I would be happy to have your review, either on the game itself or on the source code.

https://studio.boardgamearena.com/gamep ... me=cubirds

For those who don't the game, I'll let BGG explain you everything, but I would describe it as a quick strategy game where you have to collect families of birds. :)

https://boardgamegeek.com/boardgame/245476/cubirds

I already had some external reviews from people knowing the game and from some who don't, but I keep them for myself so far to not influence yours ;)

Thanks a lot for your help in testing/reviewing !
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DoctorPelusa
Posts: 36
Joined: 16 March 2020, 12:32

Re: [NEW GAME] Cubirds - Ready for testing & review !

Post by DoctorPelusa »

Hey, looking pretty good so far, here's my feedback on the game:
- Strange things happen If you click to add cards to a row without having selected anything from your hand previously, ie:
+ "DoctorPelusa0 plays 0 owl in the fourth line and collects nothing."
+ "DoctorPelusa2 plays 0 toucan in the second line and collects 3 parrots."
- On the player boards, the tooltip image is quite blurry (maybe those are placeholders? idk)
- Those tooltips, would be also handy to have on all the game as the numbers on the cards may be hard to see for some people.

Cheers
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sourisdudesert
Administrateur
Posts: 4630
Joined: 23 January 2010, 22:02

Re: [NEW GAME] Cubirds - Ready for testing & review !

Post by sourisdudesert »

Hi !

Here is the new (much convenient) process for reviewing a game on BGA:
viewtopic.php?f=12&t=15288

Thanks for your work and looking forward to test your adaptation :)
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