Dominion interface booster (Working again!)

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Zark The Damned
Posts: 9
Joined: 18 November 2011, 19:23

Re: Dominion interface booster

Post by Zark The Damned »

Sorry for the delay,I've not been around for a while.

Anyway, it looks like it's something to do with the new version of Greasemonkey/Tamperscript, or possibly some new code on BGA. Through experimentation and disabling bits of code I have been able to get some parts of it working again. I will do some further experimentation when I get the chance.
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FBRB32
Posts: 1
Joined: 30 January 2012, 01:43

Re: Dominion interface booster

Post by FBRB32 »

Notahandle wrote:As mentioned above, this would be worth integrating.
The amount of vertical scrolling necessary to play is off-putting, especially when there's so much wasted horizontal screen space.
The alternative of zooming out as much as possible still doesn't avoid the problem.
There is another alternative. I always just play with two windows open. There is a button to open the game in a new window. Then, I just arrange the windows side-by side, with one scrolled all the way to the top and the other scrolled down to see the cards available for purchase.
Jae
Posts: 4
Joined: 12 December 2011, 23:51

Re: Dominion interface booster

Post by Jae »

Heya Zark

Have you managed to make any progress with the script? Any chance you might post an update of the parts you have managed to get working? It will form a nice platform that we might collectively build upon and find a solution to those parts that you haven't managed to get working.

Cheers

Jae
Zark The Damned wrote:Sorry for the delay,I've not been around for a while.

Anyway, it looks like it's something to do with the new version of Greasemonkey/Tamperscript, or possibly some new code on BGA. Through experimentation and disabling bits of code I have been able to get some parts of it working again. I will do some further experimentation when I get the chance.
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pikiou
Posts: 389
Joined: 03 October 2011, 05:36

Re: Dominion interface booster

Post by pikiou »

Indeed it doesn't work anymore.
BGA changed since this script release, and I don't know how to adapt (spent an hour on it already).

This was meant to be temporary anyway. The interface issues should be fixed at the source, not with greasemonkey scripts.
I offered the BGA team my help (we live nearby), but they are too busy adding new games so it won't happen :(

I'll edit the topic.
Sorry I couldn't find what was wrong.
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pikiou
Posts: 389
Joined: 03 October 2011, 05:36

Re: Dominion interface booster (Working again!)

Post by pikiou »

The script is working again ! The fix I tried at the last fix attempt now works.
... at least on my computer. Please tell me if it doesn't on yours ^^
And thanks everyone for the kind messages !
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zfm
Posts: 92
Joined: 22 March 2011, 12:51

Re: Dominion interface booster (Working again!)

Post by zfm »

One of the best improvement!

I like it when fellow players are computer scientist :D
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Zark The Damned
Posts: 9
Joined: 18 November 2011, 19:23

Re: Dominion interface booster (Working again!)

Post by Zark The Damned »

pikiou wrote:The script is working again ! The fix I tried at the last fix attempt now works.
... at least on my computer. Please tell me if it doesn't on yours ^^
And thanks everyone for the kind messages !
Have just verified that it works for me too. Either that or they just implemented all your improvements into the base code :)
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