Is the code available to review?

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47878478645674
Posts: 18
Joined: 13 May 2020, 15:45

Re: Is the code available to review?

Post by 47878478645674 »

All lines still open ...

Pastor Flapps is unable to continue and loses any progress made this turn!
Pastor Flapps progresses on column 12
Pastor Flapps progresses on column 9
Pastor Flapps progresses on column 7
Pastor Flapps progresses on column 7
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47878478645674
Posts: 18
Joined: 13 May 2020, 15:45

Re: Is the code available to review?

Post by 47878478645674 »

Start of game again ... it's probability baby!

Pastor Flapps is unable to continue and loses any progress made this turn!
Pastor Flapps progresses on column 7
Pastor Flapps progresses on column 7
Pastor Flapps progresses on column 8
Pastor Flapps progresses on column 7
Pastor Flapps progresses on column 7
Pastor Flapps progresses on column 5
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Jest Phulin
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Joined: 08 July 2013, 21:50

Re: Is the code available to review?

Post by Jest Phulin »

You have several anecdotal reports. But no statistical analysis. That's like showing the video of basketball trick shots, and saying that the one-in-a-million shot was something special without noting the fact that they attempted the shot 1,066,218 times. (OK, statistical analysis, a 1:1,000,000 shot has a 50% probability of have happened at least once in about 700,000 independent trials.) Read the comments in the videos, and find the people saying "Yeah, this attempt went quickly, only took us 6 hours..."


There are 1,296 ways that (4) 6-sided dice can be rolled. Of those, 1,185 ways produce the opportunity to advance on at least one of [5|7|8], or roughly 92% of the time. But that still leaves an 8% chance that you can't advance, roughly the same as rolling a 12 on a 12-sided die. Are you going to start claiming that every 12 on a d12 is somehow a cosmic bug?
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RicardoRix
Posts: 2540
Joined: 29 April 2012, 23:43

Re: Is the code available to review?

Post by RicardoRix »

When someone wins the lottery, what do you do, fall down dead in disbelief?

Play a game in real-life, with real dice, you'll get the same results.

Like people have said 6,7,8 is 92% chance of it happening.. So you can get very long runs. 28 shakes before you get less than 10% success rate, whereas you can also fail on the very 1st shake - 8% of the time. This kind of suspected 'strange' behaviour is going to happen regularly:
With conservative players, a game is likely to have 12 turns and so it would happen once per game that they fail the 1st shake after they get all 3 climbers on the board.
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47878478645674
Posts: 18
Joined: 13 May 2020, 15:45

Re: Is the code available to review?

Post by 47878478645674 »

Best one yet ... start of game ...

deathday wins column 6
deathday chooses to stop
deathday progresses on column 7
deathday progresses on column 6
deathday progresses on column 6
deathday progresses on column 10
deathday progresses on column 6
deathday progresses on column 6
deathday progresses on column 6
deathday progresses on column 7
deathday progresses on column 7
deathday progresses on column 10
deathday progresses on column 10
deathday progresses on column 7
deathday progresses on column 6
deathday progresses on column 7
deathday progresses on column 7
deathday progresses on column 6
deathday progresses on column 6
deathday progresses on column 7
deathday progresses on column 10
deathday progresses on column 6
deathday progresses on column 7
deathday progresses on column 10
09:56
deathday progresses on column 6
deathday progresses on column 6
deathday progresses on column 7
deathday progresses on column 7
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47878478645674
Posts: 18
Joined: 13 May 2020, 15:45

Re: Is the code available to review?

Post by 47878478645674 »

BTW .. that's 27 pieces moved from the start, winning 1 column and ending up on the penultimate step on the other two columns.

And that's OK is it?
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nmego
Posts: 360
Joined: 27 December 2017, 07:08

Re: Is the code available to review?

Post by nmego »

Pastor Flapps wrote: 15 May 2020, 10:08 BTW .. that's 27 pieces moved from the start, winning 1 column and ending up on the penultimate step on the other two columns.

And that's OK is it?
Yes, it is a luck-based games, it has been analyzed and questiioned to death the 'rng' system on this website. It is based on the 'php' random function which is quite popular for games and widely used in poker. If you're tired of being unlucky just play a different game. one that doesn't depend on luck.

Also, if you ignore people's arguments and just keep repeating the same stuff over and over again, then you would be left alone with no one to listen to you.
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aesche
Posts: 480
Joined: 06 April 2020, 02:31

Re: Is the code available to review?

Post by aesche »

Pastor Flapps wrote: 15 May 2020, 09:57 Best one yet ... start of game ...

deathday wins column 6
deathday chooses to stop
Deathday obviously likes to push his luck hard, you could see that on his first run at 6 7 8 already.

In the run you point out, he succeeded 14 times on 6 7 10 (single success rate is 90%!) which has a combined success chance of 23% still. He seems to be successful with this approach, probably as most other players take way less risk (or push further with really bad numbers like you just did before that run of him), so he only needs 2 such runs to succeed and still wins.

So obviously nothing rare again either, but as nmego just said, you dont seem interested in arguments and facts anyway, but just prefer to cry about your losses here.
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RicardoRix
Posts: 2540
Joined: 29 April 2012, 23:43

Re: Is the code available to review?

Post by RicardoRix »

Pastor Flapps wrote: 15 May 2020, 10:08 And that's OK is it?
Yes.

If you've found an unbeatable strategy and it's within the rules, then feel free to use it yourself. Let us know how you get on.
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47878478645674
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Joined: 13 May 2020, 15:45

Re: Is the code available to review?

Post by 47878478645674 »

6 x 4 to win the column & game! ...

Kingbrammie wins column 4
Kingbrammie chooses to stop
Kingbrammie progresses on column 4
Kingbrammie progresses on column 6
Kingbrammie progresses on column 4
Kingbrammie progresses on column 4
Kingbrammie progresses on column 4
Kingbrammie progresses on column 4
Kingbrammie progresses on column 4
Kingbrammie progresses on column 8
Kingbrammie progresses on column 8
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