Hello,
I've successfully followed the tutorial hearts and I've configured my local environment using VSCode (but that would be the same with other IDEs). Using a PHP formatter, I have many "Undefined method errors" due to the fact that the classes that our game extends (Table, APP_GameAction, game_view...) are not available locally.
Therefore, my IDE highlights every method that comes from those base classes as having an error (setGameStateInitialValue, DbQuery, reloadPlayersBasicInfos...) and is unable to give documentation or auto-completion.
So my question is the following : How do you usually configure the IDE for the game development?
Is there something to install (the source code or maybe the functions templates with their comments if the source code is not public) or do you just "live with it" and ignore all the "Undefined method error", hoping not to introduce one real yourself?
I've successfully followed the tutorial hearts and I've configured my local environment using VSCode (but that would be the same with other IDEs). Using a PHP formatter, I have many "Undefined method errors" due to the fact that the classes that our game extends (Table, APP_GameAction, game_view...) are not available locally.
Therefore, my IDE highlights every method that comes from those base classes as having an error (setGameStateInitialValue, DbQuery, reloadPlayersBasicInfos...) and is unable to give documentation or auto-completion.
So my question is the following : How do you usually configure the IDE for the game development?
Is there something to install (the source code or maybe the functions templates with their comments if the source code is not public) or do you just "live with it" and ignore all the "Undefined method error", hoping not to introduce one real yourself?