Full-fledged examples of Zone component use

Game development with Board Game Arena Studio
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RavingWanderer
Posts: 83
Joined: 12 May 2020, 16:08

Full-fledged examples of Zone component use

Post by RavingWanderer »

I'm looking for a game whose code is accessible in the studio (at least for readonly perusal) that uses the Zone component in its user interface. The Wiki documentation page for Zone mentions the two games Can't Stop and Niagara, but neither of these shows up when I look at the studio project list.

I'm looking for a relatively uncomplicated example -- I'm eyeing its use in a simple grid where I'm not sure the Stock component is well suited.
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apollo1001
Posts: 191
Joined: 21 July 2015, 10:41

Re: Full-fledged examples of Zone component use

Post by apollo1001 »

I used zone in Potion Explosion for the countdown tokens - feel free to take a look.
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Benoit314
Posts: 82
Joined: 02 April 2020, 22:12

Re: Full-fledged examples of Zone component use

Post by Benoit314 »

If you want to look at the code of Can't Stop, you can download it from production: https://x.boardgamearena.net/data/theme ... antstop.js
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RavingWanderer
Posts: 83
Joined: 12 May 2020, 16:08

Re: Full-fledged examples of Zone component use

Post by RavingWanderer »

Thanks for the feedback. I'm probably not going to use it.
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