Why do some games allow to undo moves and others don't?

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Sandoval
Posts: 58
Joined: 09 February 2012, 12:38

Re: Why do some games allow to undo moves and others don't?

Post by Sandoval »

There is no cheating possibility if a game doesn't have any secret information. In TTA, the only secret information is the military cards. You can't undo playing those. You can undo everything else on your turn. The same applies to many other games. There is sometimes very little, if any, secret information.
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compte obelète
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Joined: 17 April 2020, 15:25

Re: Why do some games allow to undo moves and others don't?

Post by compte obelète »

Sandoval wrote: 21 May 2020, 23:24 There is no cheating possibility if a game doesn't have any secret information. In TTA, the only secret information is the military cards. You can't undo playing those. You can undo everything else on your turn. The same applies to many other games. There is sometimes very little, if any, secret information.
Hum, in Checkers, somebody use the undo for having max pieces eaten.
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nmego
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Joined: 27 December 2017, 07:08

Re: Why do some games allow to undo moves and others don't?

Post by nmego »

TheClaudeQc wrote: 21 May 2020, 23:51 Hum, in Checkers, somebody use the undo for having max pieces eaten.
I remember that 'having max pieces eaten' is 'required' in the official checkers rules for at least all the variations that are available on bga. And the feature you're talking about is not even an undo, it is a 'refute last move'. It is like in real life, if your opponent makes an illegal move and you aren't paying attention, the game continues, if you're paying attention though, you point out it is a bad move, and they have to take it back.
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compte obelète
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Re: Why do some games allow to undo moves and others don't?

Post by compte obelète »

nmego wrote: 22 May 2020, 08:03
TheClaudeQc wrote: 21 May 2020, 23:51 Hum, in Checkers, somebody use the undo for having max pieces eaten.
I remember that 'having max pieces eaten' is 'required' in the official checkers rules for at least all the variations that are available on bga. And the feature you're talking about is not even an undo, it is a 'refute last move'. It is like in real life, if your opponent makes an illegal move and you aren't paying attention, the game continues, if you're paying attention though, you point out it is a bad move, and they have to take it back.
I never heard of that. And how my moves was illegal.
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aesche
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Joined: 06 April 2020, 02:31

Re: Why do some games allow to undo moves and others don't?

Post by aesche »

As nmego said, it‘s an official rule that one must take the maximum stones possible. Which can be used strategically, you sacrifice something to your opponent that he has to take in a way that opens his defenses, and then you can run through. But it‘s not enforced because there also are the cases where you rather dont have your opponent see the move how he can do max dmg to you, and then you let him go away with a suboptimal move
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compte obelète
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Joined: 17 April 2020, 15:25

Re: Why do some games allow to undo moves and others don't?

Post by compte obelète »

aesche wrote: 22 May 2020, 12:02 As nmego said, it‘s an official rule that one must take the maximum stones possible. Which can be used strategically, you sacrifice something to your opponent that he has to take in a way that opens his defenses, and then you can run through. But it‘s not enforced because there also are the cases where you rather dont have your opponent see the move how he can do max dmg to you, and then you let him go away with a suboptimal move
I never play like that in my life! This official rule is too childish.
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abcde
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Joined: 24 January 2014, 18:30

Re: Why do some games allow to undo moves and others don't?

Post by abcde »

I love the game of Madeira and really appreciate it on Board Game Arena.
Thank you programmer!


But more so than any other game on Board Game Arena, I really would like to be able to undo my moves in Madeira.
With Madeira, all information is revealed at the beginning of the round. No more information is revealed during a player's turn.

Because the game is so complex,
It is so easy to mis click. For someone not use to the game interface, it is easy to choose the wrong character. Even when the correct character is clicked, If the steps are not done correctly, workers are not where intended.

Without the ability to take back moves, in Madeira, the person who knows the game's interface on BGA best, has a huge advantage. This does not lend to a fun or fair game.

Currently I will only play Madeira hot seat with myself. I mis click too often to enjoy the game with others.
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