I normally don't have my sound on.
It seems whenever a notification is sent a sound is played.
Slight problem is that I might send 3 notifications with 1 player action. Is there any way to subdue the playing of a sound alert with a notification?
I would have thought if there was no message in the notification then the sound wouldn't play, but then again I'm sure there are instances where this would be required, so then... is there a mechanism to control this behaviour?
I couldn't actually find any documentation on when sounds are being played and for what reason.
It seems whenever a notification is sent a sound is played.
Slight problem is that I might send 3 notifications with 1 player action. Is there any way to subdue the playing of a sound alert with a notification?
I would have thought if there was no message in the notification then the sound wouldn't play, but then again I'm sure there are instances where this would be required, so then... is there a mechanism to control this behaviour?
I couldn't actually find any documentation on when sounds are being played and for what reason.