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nmego
Posts: 360
Joined: 27 December 2017, 07:08

Re: "dubious" luck

Post by nmego »

CaractacusPots wrote: 04 September 2020, 19:29 I'm not looking to convince you or anyone else of anything. All I need to do is satisfy myself whether games are true or artificially balanced and I've seen enough to form my opinion on that.
Deja vu
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CaractacusPots
Posts: 90
Joined: 31 August 2020, 18:08

Re: "dubious" luck

Post by CaractacusPots »

Tisaac wrote: 04 September 2020, 21:05 Then what's the point of posting here ? If you're not trying to convince anyone and you're not trying to change the sourcecode to fix the game, then what ?
Same question goes to OP of course.

Sorry for believing that posting on this forum means you want to open a debate about whether your claims are true or not, my bad.
I posted because I noticed the thread and am always interested in discussion of rigged games and randomness. I posted to support the various posters who have expressed concerns and had the same observations about the games and who, as happens on all forums, are generally disparaged and ridiculed.

I posted because there exists a false notion that to rig a game you must inevitably skew the dice probabilities which would show up in subsequent analysis and I suggested simple ways in which games can easily be rigged whilst still using the randomly generated dice throws. It helps people understand why they instinctively know that something is going on but can't prove it via basic analysis of historical dice throws. Even if this site doesn't rig outcomes the understanding of how it CAN be done will be useful to others if they happen to be involved in online gambling sites like poker.

On the flip side, why are others posting here? What is it to them whether anyone thinks or believes the games are rigged? If you developed the games and know 100% that they are not rigged why get involved in such meaningless discussion? The word of a developer will carry no weight with those who do not believe and who instinctively feel that games are not straight. They can not be convinced otherwise by mere hearsay. They will only be convinced when games like BG stop seeing underdog poor players constantly being handed miracle throws with monotonous regularity to get them back in the game.

The majority of the players I have faced here are truly awful, some complete novices whose every move is only concerned with keeping every piece from being exposed as a blot. Some are good players. On balance I should be well up because poor play can not consistently stand up to sound strategic play in this game. Luck as a factor should even out and good players must then prevail very significantly. As it is well guess what, I have won a nicely balanced 50% of the games I have played.

Let's not all fall out over this. It is what it is. Every BG app or game suffers the same issue. Whether it's some problem with random generation or whether it's purposeful tinkering is immaterial TBH. Play all these same opponents using real physical dice and they would mostly be crushed without that artificial crutch to lean on. Gaming sites simply give them an additional edge to keep as many people happy as possible imo.
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Giordano Bruno 1974
Posts: 225
Joined: 28 April 2020, 19:56

Re: "dubious" luck

Post by Giordano Bruno 1974 »

CaractacusPots wrote: 04 September 2020, 22:12 I posted because there exists a false notion that to rig a game you must inevitably skew the dice probabilities which would show up in subsequent analysis and I suggested simple ways in which games can easily be rigged whilst still using the randomly generated dice throws. It helps people understand why they instinctively know that something is going on but can't prove it via basic analysis of historical dice throws. Even if this site doesn't rig outcomes the understanding of how it CAN be done will be useful to others if they happen to be involved in online gambling sites like poker.
And I told that you there is a way of proving this.

You just need to examine the sequences. Every given number ought to be equally likely to be followed by a 12 if the dice throws are random. Or a 2. Or a 7 etc. If the rolls are being "allocated" then this will show up.

But I don't think you are really that interested.
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Tisaac
Posts: 2736
Joined: 26 August 2014, 21:28

Re: "dubious" luck

Post by Tisaac »

CaractacusPots wrote: 04 September 2020, 22:12 On the flip side, why are others posting here?
As I said, I think most of them think that you were opening a debate here, discussing arguments, etc
Giving a disclaimer about how a website could rig the game is fine, but accusing a website of doing so of course make people react, what did you expect ?
Again, you are the one accusing the website here, you should be the one providing evidence and data to support your claim, otherwise it's just dust in the wind.
As some others already pointed out, personal feeling and scientific evidences don't go well hand in hand when it comes to probabilities, so please give us objective data to make your point.
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CaractacusPots
Posts: 90
Joined: 31 August 2020, 18:08

Re: "dubious" luck

Post by CaractacusPots »

Giordano Bruno 1974 wrote: 04 September 2020, 22:23 You just need to examine the sequences. Every given number ought to be equally likely to be followed by a 12 if the dice throws are random. Or a 2. Or a 7 etc. If the rolls are being "allocated" then this will show up.
I understand what you say here, but in reality how massive would the sample size have to be in order to undertake that analysis and conclude that something is off. My guess is that it would need to be enormous.

Can players here get access to the dice throws for every game played say in the current year?

I noted a message that said I can't even get hold of my own histories unless I am premium member. I will never personally have enough dice throw histories to warrant the sample size needed for the analysis you speak of. It would need many millions of dice throws imo.

So can I get access to the history of dice throws of all BG games hosted here?
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N_Faker
Posts: 1078
Joined: 09 September 2016, 10:16

Re: "dubious" luck

Post by N_Faker »

CaractacusPots wrote: 04 September 2020, 22:58 Can players here get access to the dice throws for every game played say in the current year?
So can I get access to the history of dice throws of all BG games hosted here?
The game replay history of all released games is public, so yes.
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CaractacusPots
Posts: 90
Joined: 31 August 2020, 18:08

Re: "dubious" luck

Post by CaractacusPots »

N_Faker wrote: 04 September 2020, 23:39 The game replay history of all released games is public, so yes.
Ok that's encouraging. May I ask where it is and what format it is in?
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N_Faker
Posts: 1078
Joined: 09 September 2016, 10:16

Re: "dubious" luck

Post by N_Faker »

CaractacusPots wrote: 05 September 2020, 00:21
N_Faker wrote: 04 September 2020, 23:39 The game replay history of all released games is public, so yes.
Ok that's encouraging. May I ask where it is and what format it is in?
Games history
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Jest Phulin
Posts: 1856
Joined: 08 July 2013, 21:50

Re: "dubious" luck

Post by Jest Phulin »

CaractacusPots wrote: 05 September 2020, 00:21
N_Faker wrote: 04 September 2020, 23:39 The game replay history of all released games is public, so yes.
Ok that's encouraging. May I ask where it is and what format it is in?
It isn't directly published. But from any player's profile, there is a link to their played games. Any game listed will pull up a "replay" screen which will allow anyone to watch the game.

By the way, just curious. If a site allocated 30 random dice rolls before the game started, how do they make sure the randomness stays in a game that lasts less than 30 rolls? The average game on BGA is only 26 rolls. Having over 10% of the rolls discarded because they don't meet the criteria of a roll needed to skew the results of the game will result in a skew of the randomness of the used rolls.


Then, too,
CaractacusPots wrote: 04 September 2020, 01:38 In fact, the game is so complex, that the AI bots still haven’t figured out how to solve it."
Um, how does an algorithm allocate "good" and "bad" rolls, then, if it hasn't been solved what those rolls are?
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CaractacusPots
Posts: 90
Joined: 31 August 2020, 18:08

Re: "dubious" luck

Post by CaractacusPots »

N_Faker wrote: 05 September 2020, 00:49 Games history
Ahh

That looks to be only the history of my own games which of course will never be of a statistically meaningful sample size.

Also it looks broken.

The moment you try to select a date range it pops off into some uncontrollable loop so you can't complete the date range.

Is this solely for your own hand histories?

Is there nowhere to download ALL the histories of ALL players for a given game?
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