LUCKY NUMBERS: Clever Clovers

Board Game Arena Official announcements
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Kriplok_42
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Joined: 06 September 2020, 08:29

Re: LUCKY NUMBERS: Clever Clovers

Post by Kriplok_42 »

Довольно веселая игра с порстой механикой, советую!
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Soulbird2
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Re: LUCKY NUMBERS: Clever Clovers

Post by Soulbird2 »

Just saw the video tutorial. I think I'd be interested in playing this.
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Geomattics
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Re: LUCKY NUMBERS: Clever Clovers

Post by Geomattics »

Really enjoy this game, but it's really weird that "Tournament Mode" is only two games. Should have some option there or maybe be best 2 out of 3.
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Giordano Bruno 1974
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Re: LUCKY NUMBERS: Clever Clovers

Post by Giordano Bruno 1974 »

Fortha Meeple wrote: 08 September 2020, 00:33 Really enjoy this game, but it's really weird that "Tournament Mode" is only two games. Should have some option there or maybe be best 2 out of 3.
I think the point is that you each get a chance to start and thus eliminate the first move advantage.
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XCID
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Re: LUCKY NUMBERS: Clever Clovers

Post by XCID »

rakshameister wrote: 05 September 2020, 06:41 I couldn't find any information on the special competition this week?
Here you'll find more information
https://boardgamearena.com/forum/viewto ... =8&t=17373
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ThreeMiler
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Re: LUCKY NUMBERS: Clever Clovers

Post by ThreeMiler »

Why does the setup for Arena games keep changing? Pick a setup that reduces luck and rewards skill and stick with it.
Having two rounds is fine and should stay that way.
To me having a blank board where the players play all of their clovers requires the most skill. Granted you could end up with a bad 4 clovers, but it takes skill to determine the best way to maneuver out of such a predicament. And if that happens to you, then you might have to just try to play for a tie, which also requires skill to determine which way to go.
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Poupignor I
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Re: LUCKY NUMBERS: Clever Clovers

Post by Poupignor I »

Banner tournois BGA LN eng.jpg
Banner tournois BGA LN eng.jpg (164.97 KiB) Viewed 1495 times
From the publisher:
We are happy to open offical tournaments. Try to win signed copies of the game, BGA premium memberships and the opportunity to play against the author, Michael Schacht himself!

For more information, follow the link:
https://boardgamearena.com/forum/viewto ... 8&t=17373
Have fun!

TIKI Editions
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frogstar_A
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Re: LUCKY NUMBERS: Clever Clovers

Post by frogstar_A »

This game is a fun addition, so thanks for adding it.

Thanks also for using the "Easy setup" rather than "Michael's setup" in the Arena league. Whilst "Michael's setup" in theory ought to have more skill associated with it (since you select where to put the numbers) in practice i'm not convinced it makes for a better game, since it actually adds the extra luck of what ORDER your first 4 clovers come out and not just which four come out, and actually I think that luck overtakes any skill of placing them.
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frogstar_A
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Re: LUCKY NUMBERS: Clever Clovers

Post by frogstar_A »

BooChihuahua wrote: 06 September 2020, 03:08 Why are there different colors? They don't mean a dang thing!!!! It's only who finishes their board first.
You could just as well ask "why are the Monopoly tokens different shapes? It's only who has the most money".

It's just kind of fun to have game pieces that aren't all identical.
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Giordano Bruno 1974
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Re: LUCKY NUMBERS: Clever Clovers

Post by Giordano Bruno 1974 »

frogstar_A wrote: 17 September 2020, 00:42
BooChihuahua wrote: 06 September 2020, 03:08 Why are there different colors? They don't mean a dang thing!!!! It's only who finishes their board first.
You could just as well ask "why are the Monopoly tokens different shapes? It's only who has the most money".

It's just kind of fun to have game pieces that aren't all identical.
It doesn't make any difference for online play but the online reconstructions are supposed to be faithful to the board game.

The real life pieces are different colours. It makes sense for them to be so because you need one set of tokens for each player. With them being different colours, it's obvious which pieces should be in play and which not.
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