I've...honestly had problems a couple times now where I've had lag come in out of NOWHERE and suddenly I can't do anything, leading other players to expel me...even if I manage to tell them "Hey, I'm Lagging". This has caused my reputation to tank through what feels like the fault of life and players with itchy trigger fingers - not simply me playing badly or getting on knowing my connection sucks.
Would it be possible to add something where a buffer was added to the timer if a player's connection went on the fritz or there was some other actual proof of lag (not just having to take a while to take a turn)? Because I don't think the thinking time we're given is enough to allow for lag defense.
Would it be possible to add something where a buffer was added to the timer if a player's connection went on the fritz or there was some other actual proof of lag (not just having to take a while to take a turn)? Because I don't think the thinking time we're given is enough to allow for lag defense.