Pythia for 7 Wonders Duel?

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KongKing123
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Joined: 04 April 2020, 19:43

Pythia for 7 Wonders Duel?

Post by KongKing123 »

Tadachini wrote: 05 July 2020, 12:35
Pythia wrote:My eyes can see everything!
[...]
Pythia for 7 Wonders is nice. Any chance of a similar script for 7 Wonders Duel?

Some ideas for functionalities:
  • Cards worth for yourself and possibly the opponent
  • Projected scores including guilds, military, ...
  • Costs for revealed, but covered cards
  • Likely hidden cards (updating as they are flipped)
  • Remaining hidden progress tokens
  • Highlighting cards that would provide a second science symbol
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Pinta
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Re: Pythia for 7 Wonders Duel?

Post by Pinta »

Great, let's ruin another game... :roll:
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nmego
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Re: Pythia for 7 Wonders Duel?

Post by nmego »

KongKing123 wrote: 02 October 2020, 19:33 Likely hidden cards (updating as they are flipped)
Absolutely not. This is nontrivial and shouldn't be an automatic feature.
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Shippolito
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Re: Pythia for 7 Wonders Duel?

Post by Shippolito »

I just hope that if a Pythia script is developed then
1) it will be integrated into the BGA interface so people like me will be able to avoid playing with Pythia users
2) it will not display the list of likely hidden cards, especially if point 1 is turned into an undetectable script like Pythia is on 7 Wonders.

I feel like that the BGA adaptations of 7 Wonders and 7 Wonders Duel already help players a lot compared to the IRL experience. I understand perfectly that it is needed to have games as short as 10~15mn but even if it is not exactly the IRL experience, at least we all play with the same set of information.

Adding more pieces of information for some players gives an unfair advantage to Pythia users and I'm not comfortable with it so please if Pythia is developped at some point, integrate it into BGA so people can choose to allow it or not.
Last edited by Shippolito on 03 October 2020, 17:20, edited 1 time in total.
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Pinta
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Re: Pythia for 7 Wonders Duel?

Post by Pinta »

Let's just make an option where instead of playing, you can start a video of someone making the best choices on various different boards with a big "YOU WON" at the end, this way, Pythia users will have what they want and the rest of us can just enjoy the game.
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Tisaac
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Re: Pythia for 7 Wonders Duel?

Post by Tisaac »

Pinta wrote: 03 October 2020, 13:13 Let's just make an option where instead of playing, you can start a video of someone making the best choices on various different boards with a big "YOU WON" at the end, this way, Pythia users will have what they want and the rest of us can just enjoy the game.
Yeah sure, everyone knows that 7wonders is only about informations, there is no strategic part involved...
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Pinta
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Re: Pythia for 7 Wonders Duel?

Post by Pinta »

There is always someone to bring up this point, and it's still bullshit no matter how many times they do. Memorizing information and applying it to the context of the game is a big part of the skillset of every game, and I cannot believe we're actually arguing this on a website that already does so much to lay out useful information that you wouldn't have in real life. To the point that when I discover a game on BGA, I have a lot of trouble adapting to live play !

You don't see Belote players asking for a software that tells them how much cards of each suit are remaining, do you ? Or Carcassonne players wanting to highlight the tiles that haven't been played yet, 6nimmt players getting a recap of which numbers haven't been played yet, Kingdomino players getting to know how many desert tiles are remaining and how many crowns are there etc. There still would be strategy involved, just way less because the hard part is remembering that information all though the game, adding other information on top of it, applying it and still try to unleash your strategy.

Then why are so many 7 wonders players defending what is essentially removing a huge part of the skill required to understand the game ? So they can play with the brain off and just click buttons ?

It's absolute nonsense. All I see is cheaters trying to argue that using an word finder on Scrabble isn't ruining the game because you still have to decide where you lay out the best word the solver gave you.
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dschingis27
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Re: Pythia for 7 Wonders Duel?

Post by dschingis27 »

Pinta wrote: 03 October 2020, 16:06 Then why are so many 7 wonders players defending what is essentially removing a huge part of the skill required to understand the game ? So they can play with the brain off and just click buttons ?
Simply because it is NOT a HUGE part of the skill. (And that is exactly the point Tisaac wanted to make.) It is a significant part but not a huge part. And to me, card memory and simple algebraic calculations are absolutely not essential to "understand" the game. The only thing you need to understand is that you indeed do need card memory and apply calculations. But then it is all about what you do with the information.

The way you talk about Pythia is offending to players who enjoy the strategic part of the game a lot. Because you say that 7Wonders isn't deep anymore without card memory and calculations. And this is just plain wrong to many of us. Of course it is less demanding with Pythia but that doesn't mean to many of us that it lacks challenge or complexity.
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Tadachini
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Re: Pythia for 7 Wonders Duel?

Post by Tadachini »

KongKing123 wrote: 02 October 2020, 19:33 Pythia for 7 Wonders is nice. Any chance of a similar script for 7 Wonders Duel?
Hi KongKing123! I am not a huge fan of Duel game so have no plans to develop Pythia for it. If someone has Javascript skills, they can take over the basics of Pythia and adapt it to Duel version, it's open source and I can guide through the basics.
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Tisaac
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Re: Pythia for 7 Wonders Duel?

Post by Tisaac »

dschingis27 wrote: 04 October 2020, 07:39
Pinta wrote: 03 October 2020, 16:06 Then why are so many 7 wonders players defending what is essentially removing a huge part of the skill required to understand the game ? So they can play with the brain off and just click buttons ?
Simply because it is NOT a HUGE part of the skill. (And that is exactly the point Tisaac wanted to make.) It is a significant part but not a huge part. And to me, card memory and simple algebraic calculations are absolutely not essential to "understand" the game. The only thing you need to understand is that you indeed do need card memory and apply calculations. But then it is all about what you do with the information.

The way you talk about Pythia is offending to players who enjoy the strategic part of the game a lot. Because you say that 7Wonders isn't deep anymore without card memory and calculations. And this is just plain wrong to many of us. Of course it is less demanding with Pythia but that doesn't mean to many of us that it lacks challenge or complexity.
Couldn't have said it better. Definitively was my point on previous answer.
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