Yellow Thumb

Suggestions & ideas / Suggestions & idées
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Khoo1
Posts: 72
Joined: 20 October 2016, 13:21

Yellow Thumb

Post by Khoo1 »

Suggestion to make a yellow thumb button on top of green and red thumb.

The diference is:
Yellow thumb = avoid for this game
Red thumb = avoid for all game

Also all thumb should have a time limit.
Society send people to jail for crime, once completed their sentence, ex-convict should be allowed another chance at life, without being discriminated.... except pedophiles should continue to be recorded and not allowed to work / live near places with children.

Also tag a long comment of member justify this idea:
Ankeszu wrote: 13 October 2020, 13:08 I can easily see the benefits of additional thumb instead a note - as note doesn't stop noted player from joining my tables nor me from accidentally joining tables with them (and notes aren't visible from lobby view!). And I know there are players I found rude and don't want to play with them anything and some players I just found not skilled/not with the same mindset when playing Hanabi (for example, conventions) - enough for not trying to play with them Hanabi again, but irrelevant for other games.


If you like this idea, share your thoughts here.
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Romain672
Posts: 1349
Joined: 05 April 2016, 13:53

Re: Yellow Thumb

Post by Romain672 »

I'm not against you, or against that idea, but there is one major problem about it, it's the complexity.

You will tell me, that stay simple, but it's one more thing to display, to understand for new players.
A yellow thumb 'intuitively' seems to said that this person is alright, nothing more. So it's confusing.

And I dunno if that would be helpfull to any player outside of the hanabi community. Usually, if you red thumb someone it's because you don't like his personnallity, so would not want him in any game.
Maybe werewolves, if someone talk too much in chat...
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Ankeszu
Posts: 159
Joined: 06 January 2014, 15:29

Re: Yellow Thumb

Post by Ankeszu »

Indeed, complexity of a solution needs to be thought of.
I am not sure yellow means intuitively what you assumed - yellow light on the road suggests "its okay" (while green it "is very okay!") or "I should be careful and possibly start stoping".
Tooltips on-hoover could help (although probably not the mobile players?). Also when giving red thumb there is a popup - personal vs general - maybe something similar with yellow thumbs, to make sure everyone understands it fully.
Or even, instead yellow thumb, give red thumb in three variants: personal, general, and personal-in-this-game-only?

(Saying that some improvement is not worth considering just because only/mostly one game community gains from it, is kinda leading to thinking "let's not correct game-related bugs", as, for example, only Hanabi players gain anything from removing Hanabi bugs.)


*I am not commenting "thumb time limit" idea. Haven't yet thought through it and not sure I agree with it.
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zeinab001
Posts: 25
Joined: 18 April 2020, 15:02

Re: Yellow Thumb

Post by zeinab001 »

i like the idea
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Khoo1
Posts: 72
Joined: 20 October 2016, 13:21

Re: Yellow Thumb

Post by Khoo1 »

Yes, the idea should be thought through.

Driving traffic light analogy.
Green traffic light = go
Yellow traffic light = slow to stop at red (meaning traffic light is about to turn red)
Red traffic light = stop

I understand the traffic light analogy can be misleading. After all, how many people give out green thumbs up.
Instead of yellow, maybe grey colour as in grey area which would trigger to avoid this player for this game only.

Suggestions are welcome.

I would add one suggestion is pink thumb up which players click on pink to subscribe to just this BGA game at a discount.
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