Hi,
While fixing a bug on a Stone Age dialog, I realized that the used dialog was not documented in BGA doc. The doc is describing the use of ebg.popindialog (see http://en.doc.boardgamearena.com/Game_i ... js#Dialogs), while the legacy code I have in Stone Age is using dijit.Dialog.
Does someone know if there is a reason for dijit.Dialog being not documented? Should I change Stone Age code to use ebg.popindialog instead?
While fixing a bug on a Stone Age dialog, I realized that the used dialog was not documented in BGA doc. The doc is describing the use of ebg.popindialog (see http://en.doc.boardgamearena.com/Game_i ... js#Dialogs), while the legacy code I have in Stone Age is using dijit.Dialog.
Does someone know if there is a reason for dijit.Dialog being not documented? Should I change Stone Age code to use ebg.popindialog instead?