Split training mode

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nccc
Posts: 788
Joined: 25 August 2019, 12:45

Split training mode

Post by nccc »

Now if we play in training mode, u CANT change from realtime to turn based, or the opposite.
So I suggest SPLIT training mode option to training mode(realtime) and training mode(turn based).
An image below to demonstrate, compared to normal mode:

https://imgur.com/P2F8SEi

https://imgur.com/3OHC599
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nccc
Posts: 788
Joined: 25 August 2019, 12:45

Re: Split training mode

Post by nccc »

Plz let me know if u still dont know what i mean.
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ufm
Posts: 2039
Joined: 06 January 2017, 08:38

Re: Split training mode

Post by ufm »

Why does it need such a distinction? Time limit does not exist in training mode at all.
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nccc
Posts: 788
Joined: 25 August 2019, 12:45

Re: Split training mode

Post by nccc »

so u dont get my point!
If u play in REALTIME u cant join other realtime tables!
Even the training mode ones!

And what i ask for, is a MORE CONVINIENT way to change between REALTIME and TURN BASED,
JUST LIKE NORMAL mode ones!!
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ufm
Posts: 2039
Joined: 06 January 2017, 08:38

Re: Split training mode

Post by ufm »

nccc wrote: 09 December 2020, 03:11 so u dont get my point!
If u play in REALTIME u cant join other realtime tables!
Even the training mode ones!
If it is, setting all training games into turn-based automatically and excluding training games from maximum turn-based game limit will suffice, since a player can play multiple training games.
No point for keeping 'real-time training games' settings.
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nccc
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Joined: 25 August 2019, 12:45

Re: Split training mode

Post by nccc »

REALTIME is still NEEDED in my opinion.
So i still want it to be SPLIT, rather than auto turnbased.
and it should be ez to implement .
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Een
Posts: 3861
Joined: 16 June 2010, 19:52

Re: Split training mode

Post by Een »

It is already the case actually. It just depends on your current play mode.
If you select "Simple game / Real time / Manual" then launch a game in training mode, it's a training realtime game.
If you select "Simple game / Turn based / Manual" then launch a game in training mode, it's a training turnbased game.

Hope it helps. Please don't use all caps, it hurts the netiquette.
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nccc
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Joined: 25 August 2019, 12:45

Re: Split training mode

Post by nccc »

I know what u mean, but what I want is changing from realtime to turn based with two clicks only.
The current way now :1.Close the game, change (realtime to turn base), open a new game.
2. Wait until the game start, and vote to change.
What i want: like in normal mode, click training mode button and have the option to change from realtime to turn based.
I think its a lot easier and convinient . Hope u know what i mean.

:)
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nccc
Posts: 788
Joined: 25 August 2019, 12:45

Re: Split training mode

Post by nccc »

plz... I just need a new option, and it shouldnt be hard to be implemented.
Its a lot more convinient .
training mode-> training mode(realtime), training mode(turnbased)
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Een
Posts: 3861
Joined: 16 June 2010, 19:52

Re: Split training mode

Post by Een »

nccc wrote: 09 December 2020, 15:07 I know what u mean, but what I want is changing from realtime to turn based with two clicks only.
The current way now :1.Close the game, change (realtime to turn base), open a new game.
2. Wait until the game start, and vote to change.
What i want: like in normal mode, click training mode button and have the option to change from realtime to turn based.
I think its a lot easier and convinient . Hope u know what i mean.

:)
You are confusing two things. Training mode, and speed setting.
You don't need to close the game to switch. You can do:
- change training mode to normal mode
- change speed setting to any turn based speed
- change training mode back to training mode.
Done!
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