shorter time limits on realtime games

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BigPL
Posts: 5
Joined: 04 May 2020, 19:11

shorter time limits on realtime games

Post by BigPL »

I choose the fast play option. But I find that there is still too much time for people to go fix a sandwich b/t turns. Any way to shorten it for faster games?

Thanks
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nccc
Posts: 788
Joined: 25 August 2019, 12:45

Re: shorter time limits on realtime games

Post by nccc »

No way rn.

Maybe u can type sth like "faster players" at title of the table.
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nccc
Posts: 788
Joined: 25 August 2019, 12:45

Re: shorter time limits on realtime games

Post by nccc »

And ur reputation is only 59% rn?
plz dont quit games just becauz ur opponent play slow.
They have the right to think, as long as they dont overtime.

:)
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compte obelète
Posts: 669
Joined: 17 April 2020, 15:25

Re: shorter time limits on realtime games

Post by compte obelète »

Why not depending of the game too, cause 3:00 of thinking in Rallyman gt seem too much for me, I mostly take like 10 seconds to do basic placement and about 1/2 actual fast time if I crash in flat out.

Maybe adding a new time named (ultra-fast), which is half the time of fast.
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nccc
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Joined: 25 August 2019, 12:45

Re: shorter time limits on realtime games

Post by nccc »

The time IS ALREADY determined by players themself( average)
but yea if some players want ultra fast, why not?

:)
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compte obelète
Posts: 669
Joined: 17 April 2020, 15:25

Re: shorter time limits on realtime games

Post by compte obelète »

nccc wrote: 20 December 2020, 01:33 The time IS ALREADY determined by players themself( average)
but yea if some players want ultra fast, why not?

:)
Yeah, truth, but some game are already greatly timed whit fast setting, but 3:00 in dices placements, that also stop about 1/2 a second each, so there, 1:30 seem fast enough. But some games, like saboteur, fast mode is fast enough in my taste. (1min:42sec)
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BigPL
Posts: 5
Joined: 04 May 2020, 19:11

Re: shorter time limits on realtime games

Post by BigPL »

I'm sorry that some people think my low reputation score is b/c I'm bailing out of games. I'm not. Complaining of slower players doesn't help my case with a low reputation. I actually had connection issues lately and it tanked my rating. But whatever. I was hoping people would be open to a faster game option. It gets old staring at the screen waiting two minutes for someone to choose where to place their dice.
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KongKing123
Posts: 577
Joined: 04 April 2020, 19:43

Re: shorter time limits on realtime games

Post by KongKing123 »

Indeed, it's game dependent and set by the developer, as far as I know.

If you feel the "Fast" option in Marco Polo is too slow, it's probably best to create a suggestion: https://boardgamearena.com/bugs?game=1200. You can then post it on the forum to get some feedback and see if others agree: https://boardgamearena.com/forum/viewforum.php?f=263

Adding more options is not a good solution, since they then need to be retroactively set for all games and it becomes another thing developers have to balance around (just using a fixed percentage of "fast" everywhere may not be ideal). 3 properly configured options should be enough.
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