Is there a way to run my game with de-minified BGA & Dojo libraries?
thanks,
B
thanks,
B
Post by RavingWanderer »
Sure, you can always reverse engineer, but don't expect to understand how the API works that way, or unless you have looot of free time on your hand.RavingWanderer wrote: ↑11 January 2021, 16:46 I find ly_studio.js (which contains a lot of BGA code) to be mostly readable when run through a prettyprinter. The main things that are obfuscated in that setting are local variable names, which I've so far found easy to reverse engineer.
Post by RavingWanderer »