Hello
I added custom fields to the player table and they end-up in the gamedatas.player variable.
I need to trigger an UI via an notification after that I updated some customer fields in the player table. I actually want to persist that information in the client back into the gamedatas.player object in the notification handler.
What is the best way to force a refresh of this gamesdata.player object ? In the getAllDatas() routine, it seems you don't need to specify all standard, BGA-managed fields of the player table, while they are being received on the client. When passing an array to the notification args, that is not done automatically.
Dirk
I added custom fields to the player table and they end-up in the gamedatas.player variable.
I need to trigger an UI via an notification after that I updated some customer fields in the player table. I actually want to persist that information in the client back into the gamedatas.player object in the notification handler.
What is the best way to force a refresh of this gamesdata.player object ? In the getAllDatas() routine, it seems you don't need to specify all standard, BGA-managed fields of the player table, while they are being received on the client. When passing an array to the notification args, that is not done automatically.
Dirk