Hi,
I observed some display problems during replays of my game Steam Works (the same notification and animation works perfectly during the actual game, for all players, but was being displayed incorrectly during the replay.) I found one possible cause, and have deployed a build with a fix.
However, when I try to watch the games replayed, the same display issue appears. My javascript fixes aren't present in the page that runs that displays the replay - it is using an old version of the javascript from when the game was recorded. Which makes sense usually, but since I haven't made any incompatible changes since the previous release is it possible to force replays of older games to use the new deployed game version? (Either in an individual case or ongoing basis).
I observed some display problems during replays of my game Steam Works (the same notification and animation works perfectly during the actual game, for all players, but was being displayed incorrectly during the replay.) I found one possible cause, and have deployed a build with a fix.
However, when I try to watch the games replayed, the same display issue appears. My javascript fixes aren't present in the page that runs that displays the replay - it is using an old version of the javascript from when the game was recorded. Which makes sense usually, but since I haven't made any incompatible changes since the previous release is it possible to force replays of older games to use the new deployed game version? (Either in an individual case or ongoing basis).