My game, Sparts, is in alpha release and is playable. I've received a handful of suggestions and minor bug reports, which I've fixed. I've confirmed the fixes appear on the Studio version, and are working as expected. However, when I try to deploy them to Production (for the alpha testers), the code doesn't change. The old version is still running.
Here's the process I'm using:
1) Upload files with changes to my account
2) Play the game in Studio (with dummy players)... everything works
3) Click "Commit my modifications now" in the source code area (with a comment)
4) Click "Commit & build a new version now" in the release version area (with a comment)
5) Click "Deploy to production" in the versions available area
I don't get any errors, and it looks like the scripts are working, but the version on Production is definitely different than the one in Studio.
What am I doing wrong in my deployment process?
Here's the process I'm using:
1) Upload files with changes to my account
2) Play the game in Studio (with dummy players)... everything works
3) Click "Commit my modifications now" in the source code area (with a comment)
4) Click "Commit & build a new version now" in the release version area (with a comment)
5) Click "Deploy to production" in the versions available area
I don't get any errors, and it looks like the scripts are working, but the version on Production is definitely different than the one in Studio.
What am I doing wrong in my deployment process?