whatshisbucket wrote: ↑03 March 2021, 19:21Sure, but it is most often the case that in the reports of such cheaters that the moderator reviewing the report comments that they agree that the accused user has been cheating in some way (indicating that they at least reviewed the evidence adequately). Not punishing cheaters in accordance with the moderation policy (which I think is a fairly good policy in this case) is a choice.
Unfortunately, we're not really talking about definitive cheating like you would be in Chess (an illegal move, sliding someone's piece off the board without them seeing), we're getting in to areas where it's much more subjective/behaviour based - did that player king make? Or did they make what they thought would be the best move for their own score which was perceived as king-making by a rival player? I don't know if you ever saw the Hanabi post of the player who was accusing others of sabotaging him, but he was strident that was the case. It may be that some of the moderator reports are closer to "I can see why you thought it was kingmaking, but...". I'm curious how robust the system is in all honesty - how easy is it for a moderator to track back through linked games or is it the case that they have to investigate the games individually? That would make it easy for persistent offenders to slide past.
It might also be that there are too few options for punishing players - if you can show two players repeatedly collude, could a mod apply a flag to those accounts that either prevents them playing together, automatically makes the game one in training mode, or simply highlights to any players thinking of joining the table that this the case with this mix of accounts? If a mod has some doubt about banning someone, there doesn't seem to be much in the way of alternatives.
That's really one of the issues that ought to be looked at:
- Are there enough moderators (in terms of work hours vs time required to process the complaints vs what's an appropriate amount of time for people to work)
- Do they cover a wide enough range of languages?
- Do they have enough options to apply appropriate punishments?
- Is the report system working for users and for mods?
- Is there enough material out there so people really know what behaviours are allowed?
- Can you define etiquette issues in a way where they can be easily litigated?
Some of those are purely site management issues, but it would be nice to know the details from a user perspective - I tried reporting the obnoxious Hanabi thread for example but I think it took 3 days for it to be actioned (thread was looked, and I think all the user names listed in it were redacted), which is why I have questions about the volume of complaints vs the moderation capacity. All of it I feel will fall under the responsibility of the community manager role
Personally, I still feel like there should be an effort to get rid of the ELO, and just leave the competitive ranking part within arena, and if necessary, have an alternate gamification effect for the casual part (maybe have a higher emphasis on karma?) if that has a negative effect on site traffic. Reward people for frequent plays, or good behaviour reports, or trying new games... It really feels like most of the user complaints in the forums can be traced back to ELO scores being treated as important