In my game,
- a player first selects a field -> which leads to a DB update and a game state change
- and then selects a direction to move -> which leads to notiications of the players and a game state change
- in a game action, the animations are carried out and the active player changes
If played in studio, I can see that the move counter gets increased for both player actions.
In a game history I thus can only see move 1, 3, 5, ...
So, what does count as a move and when exactly is the counter increased?
I thought a move is the whole period until the active player changes.
- a player first selects a field -> which leads to a DB update and a game state change
- and then selects a direction to move -> which leads to notiications of the players and a game state change
- in a game action, the animations are carried out and the active player changes
If played in studio, I can see that the move counter gets increased for both player actions.
In a game history I thus can only see move 1, 3, 5, ...
So, what does count as a move and when exactly is the counter increased?
I thought a move is the whole period until the active player changes.