i primarily play turn-based games in training mode with friends. sometimes we do real-time and non-training, and i've played real-time games with strangers from time to time, but it's not my usual method. i have noticed something that drives me absolutely insane about creating games, but i'm not sure if it's related to that particular setup or a bug or what...
i will select the friends i want to invite to the game, i'll select the game, and while i'm configuring the table, an invite to the game seems to have already gone out to my friends, and they start joining, and then i'm told i can't change table settings after people have joined. to make matters worse, if everyone i've invited so far has joined, the game automatically starts before i've even clicked the "open table to other players" button, so i can't add any late-comers.
does anyone know if there's logic to this madness? is there some way to work around this? maybe this is somehow a good thing that i just don't understand? help!
i will select the friends i want to invite to the game, i'll select the game, and while i'm configuring the table, an invite to the game seems to have already gone out to my friends, and they start joining, and then i'm told i can't change table settings after people have joined. to make matters worse, if everyone i've invited so far has joined, the game automatically starts before i've even clicked the "open table to other players" button, so i can't add any late-comers.
does anyone know if there's logic to this madness? is there some way to work around this? maybe this is somehow a good thing that i just don't understand? help!