In beta I've found a couple of instances where there's a bug that results in some text being sent to all players in the language of the player whose action triggered it (so I may speak English but when I play a Japanese player I will see that text in Japanese).
It's not too hard to debug, but I'd love to test things thoroughly on Studio... but I can't reproduce the circumstances because I can't figure any way to set the language of any player's game in Studio to anything other than English.
Can it not be done, or am I missing something obvious?
It's not too hard to debug, but I'd love to test things thoroughly on Studio... but I can't reproduce the circumstances because I can't figure any way to set the language of any player's game in Studio to anything other than English.
Can it not be done, or am I missing something obvious?