I've been playing a bit of Splendor in the arena recently trying to gain some ranks and i have had multiple people quit games that were all but concluded. I guess that's not something you can ever fully stop, but the issue is that these players aren't being properly punished for quitting a game that the other players have invested half an hour of their time into. One of the players that quit the turn before I was going to win still has 100% karma. And while I'm moderately high in the rankings, these players are so low that losing extra rating points clearly doesn't matter to them.
What's worse is that if a player quits in Splendor, a 3-person game, the remaining two players automatically tie, even if one was clearly winning. What this means it's that the higher-rated player actually loses ELO for tieing the lower-rated player. It just makes no sense. It's a bit of a rant but I've had 3 leavers in my last 4 arena games, two of which occurred when I was in a literally unloseable position 1 and 2 turns before the end of the game. And the system won't even let me report them because I haven't thumbs-upped enough people?
This website needs harsher punishment for game abandonment, perhaps scaling up as the time investment in the game increases. If a player quits a 3+ player game 30 minutes in progress they need to be punished more than 10 karma that doesn't matter in the first place.
What's worse is that if a player quits in Splendor, a 3-person game, the remaining two players automatically tie, even if one was clearly winning. What this means it's that the higher-rated player actually loses ELO for tieing the lower-rated player. It just makes no sense. It's a bit of a rant but I've had 3 leavers in my last 4 arena games, two of which occurred when I was in a literally unloseable position 1 and 2 turns before the end of the game. And the system won't even let me report them because I haven't thumbs-upped enough people?
This website needs harsher punishment for game abandonment, perhaps scaling up as the time investment in the game increases. If a player quits a 3+ player game 30 minutes in progress they need to be punished more than 10 karma that doesn't matter in the first place.