The Statistics

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Pistol Star
Posts: 97
Joined: 11 October 2016, 02:41

The Statistics

Post by Pistol Star »

Hello,

I really love the statistics BGA provides for us players and I find them very interesting.
I also really like the stats that Castles of Burgundy provides. They are already quite good.
Thank you very much for implementing this game, fafa-fr :) You did a great job!

Here are some questions regarding the Statistics for The Castles of Burgundy.

Number of Take workers actions (including free actions)
I guess free actions means Castles extra actions where you could take 2 workers which I did sometimes :D?
If one Boarding House is placed does it count as 1 free take workers action?
I guess knowledge tile 2 (each mine produces 1 worker in each end of a phase) doesn't count towards take worker actions?
How about tile 4 (selling goods produces also 1 worker)?
If I had already placed knowledge tile 14 (4 workers for selling a die) and/or knowledge tile 13 (2 workers and a silver for selling a die) and I would sell one of my dice to get workers it would still count as exactly 1 take workers action, correct? You get free additional actions out of it but I think it should still only count as 1 take workers action.

In case the Boarding House action counts as 1 take workers action would it be possible to add 1 stat only showing take workers actions which simply sell your dice? I think this would be a far more interesting statistic for all players.

Would it be possible to add a few other statistics as well?

I would really like to see stats showing how many tiles of each color a player has placed.
Boat Tiles placed
Mine Tiles placed
Castle Tiles placed
Knowledge Tiles placed
Animal Tiles placed
Building Tiles placed

Oh and if possible 1 stat showing how many non scoring knowledge tiles somebody has placed.
And 1 last stat showing how many scoring knowledge tiles somebody has placed.
But I guess these 2 stats might be a bit difficult to implement.
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fafa-fr
Posts: 383
Joined: 22 December 2013, 21:58

Re: The Statistics

Post by fafa-fr »

Pistol Star wrote: 13 August 2021, 09:38 Hello,

I really love the statistics BGA provides for us players and I find them very interesting.
I also really like the stats that Castles of Burgundy provides. They are already quite good.
Thank you very much for implementing this game, fafa-fr :) You did a great job!
Thanks :)
Pistol Star wrote: 13 August 2021, 09:38
Here are some questions regarding the Statistics for The Castles of Burgundy.

Number of Take workers actions (including free actions)
I guess free actions means Castles extra actions where you could take 2 workers which I did sometimes :D?
Yes, it's the only thing meant by "free actions".
Pistol Star wrote: 13 August 2021, 09:38 If one Boarding House is placed does it count as 1 free take workers action?
I guess knowledge tile 2 (each mine produces 1 worker in each end of a phase) doesn't count towards take worker actions?
How about tile 4 (selling goods produces also 1 worker)?
No to all these questions.
Pistol Star wrote: 13 August 2021, 09:38 If I had already placed knowledge tile 14 (4 workers for selling a die) and/or knowledge tile 13 (2 workers and a silver for selling a die) and I would sell one of my dice to get workers it would still count as exactly 1 take workers action, correct? You get free additional actions out of it but I think it should still only count as 1 take workers action.
Yes, only one take workers action.
Pistol Star wrote: 13 August 2021, 09:38
Would it be possible to add a few other statistics as well?

I would really like to see stats showing how many tiles of each color a player has placed.
Boat Tiles placed
Mine Tiles placed
Castle Tiles placed
Knowledge Tiles placed
Animal Tiles placed
Building Tiles placed

Oh and if possible 1 stat showing how many non scoring knowledge tiles somebody has placed.
And 1 last stat showing how many scoring knowledge tiles somebody has placed.
But I guess these 2 stats might be a bit difficult to implement.
It should be doable, I'll try to add all these (at least the tile type stats).
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Pistol Star
Posts: 97
Joined: 11 October 2016, 02:41

Re: The Statistics

Post by Pistol Star »

Awesome! Thank you so much! You're the best!
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Pistol Star
Posts: 97
Joined: 11 October 2016, 02:41

Re: The Statistics

Post by Pistol Star »

A last idea I have would be how many of each building a player has placed. With buildings I mean the city tiles.
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Niall
Posts: 41
Joined: 06 August 2011, 22:03

Re: The Statistics

Post by Niall »

Great job with everything on the implementation so far and thanks for the stats we have!

To add to the above, I would be interested to see average score with 2, 3 and 4 players split out. With higher player counts bigger scores are typical. Firstly with more tiles in play it’s harder to block anyone, secondly there is a greater opportunity cost for doing so as you let the other player(s) in, and thirdly with more tiles available in each depot you have more options and it’s easier to be efficient.
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Pistol Star
Posts: 97
Joined: 11 October 2016, 02:41

Re: The Statistics

Post by Pistol Star »

Niall wrote: 10 September 2021, 15:36 Great job with everything on the implementation so far and thanks for the stats we have!

To add to the above, I would be interested to see average score with 2, 3 and 4 players split out. With higher player counts bigger scores are typical. Firstly with more tiles in play it’s harder to block anyone, secondly there is a greater opportunity cost for doing so as you let the other player(s) in, and thirdly with more tiles available in each depot you have more options and it’s easier to be efficient.
Agreed!
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