Again it doesn't have to be a dead end. If you had some open discussions with a few individuals here (Sprockitz in particular seems to understand what is going on and needs to change), I think you could really get somewhere. There's plenty of players here that want to help make the queueing in arena better, and there are ways it can be done.
However most changes on BGA seem to just get put in without much thought for the side effects--I'm sure you do all discuss it some, but I think you'd benefit from trying to get some more feedback from your mega users that are very familiar with the game playing experience side of things, and work with their feedback and thoughts on how to improve stuff. I think there are plenty of solid ideas around, even the ideas you've tried to implement I think are solid, but Sprockitz and others have pointed out the problems in practice that are caused by the current issues with the queueing algorithm. If you could fix the problem he lays out above, this change maybe could work, but as is, indeed this way is a dead end.
However most changes on BGA seem to just get put in without much thought for the side effects--I'm sure you do all discuss it some, but I think you'd benefit from trying to get some more feedback from your mega users that are very familiar with the game playing experience side of things, and work with their feedback and thoughts on how to improve stuff. I think there are plenty of solid ideas around, even the ideas you've tried to implement I think are solid, but Sprockitz and others have pointed out the problems in practice that are caused by the current issues with the queueing algorithm. If you could fix the problem he lays out above, this change maybe could work, but as is, indeed this way is a dead end.