Okay, probably called "currentPlayer" somewhere, let's isolate this:Unexpected error: Propagating error from GS 1 (method: zombie): Not logged
Code: Select all
function zombieTurn( $state, $active_player )
{
throw new BgaVisibleSystemException( "Zombie mode failed" );
...Maybe...Unexpected error: Propagating error from GS 1 (method: zombie): Not logged
Code: Select all
function zombieTurn( $state, $active_player )
{
throw new BgaSystemException( "Zombie mode failed" );
...Okay, what if I try...Unexpected error: Propagating error from GS 1 (method: zombie): Not logged
Code: Select all
function zombieTurn( $state, $active_player )
{
return;
...Okay...Unexpected error: Propagating error from GS 1 (method: zombie): Not logged
Code: Select all
function zombieTurn( $state, $active_player )
{
obviouslyAGibberishCommand;
...Hmmm...Unexpected error: Propagating error from GS 1 (method: zombie): Not logged
Code: Select all
function zombieTurn( $state, $active_player )
{
//everything commented out
}
...I'm starting to suspect it isn't even reading my code. I cannot even get a different error. What have I missed?Unexpected error: Propagating error from GS 1 (method: zombie): Not logged