SIMILO: So milled you can tell it's sharp!

Board Game Arena Official announcements
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Yorgad
Posts: 131
Joined: 21 October 2012, 13:27

Re: SIMILO: So milled you can tell it's sharp!

Post by Yorgad »

Great game!

Although, secrete vote option is nowhere to be found in the rules causing some confusion whether chat is allowed or not (according to the rules, it is, but some players think otherwise). Can it be clarified somewhere once for good?

Cheers,
Y.
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PrinceParsnips
Posts: 14
Joined: 18 November 2016, 13:59

Re: SIMILO: So milled you can tell it's sharp!

Post by PrinceParsnips »

robinzig wrote: 06 November 2021, 00:19
draqza wrote: 06 November 2021, 00:11 So we're all just not going to talk about the Ned Flanders card in the picture?
We can if you want, but it's not particularly interesting. It's been a long-running thing that BGA includes a more or less subtle image of Flanders in all of its game release announcements - I have no idea why (although I would like to know). This one is frankly not a particularly interesting example, or at all hard to spot (some of them are tricky even when you're looking for it), so I guess that's why it's not being talked about.
I read once it's to do with someone on the team being from the Flanders region and probably a simpsons fan
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draingirl
Posts: 5
Joined: 06 October 2020, 23:28

Re: SIMILO: So milled you can tell it's sharp!

Post by draingirl »

PrinceParsnips wrote: 03 November 2021, 18:32 Why is it only possible to have the first person in the table or random person to be the clue giver?

Also it would be great if you could play multiple rounds with the clue giver passing around the table instead of having to start a new game everytime and hope you get the right random
Second that.
I'd prefer to choose the clue giver.
Althaj
Posts: 7
Joined: 12 July 2021, 10:29

Re: SIMILO: So milled you can tell it's sharp!

Post by Althaj »

Here's a fix for the clue cards outside the screen:

https://boardgamearena.com/forum/viewto ... 70&t=22711
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Coralou
Posts: 6
Joined: 20 December 2020, 08:19

Re: SIMILO: So milled you can tell it's sharp!

Post by Coralou »

Would love to see a "campaign mode" added that gives everyone a turn as the clue giver!
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Zadorien
Posts: 1
Joined: 06 August 2020, 18:42

Re: SIMILO: So milled you can tell it's sharp!

Post by Zadorien »

Love to see this game is available here! Hope to see the other expansions of Simile added too (Myths, History, Wild Animals, Spookies)
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