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Re: Why is the tile distribution in Azul so terribly bad?
Posted: 09 July 2024, 09:31
by Grimwold
I play Azul both here and IRL*.
I didn't see nothing flagrant about distribution that would cause concern in the app.
Yet, I'm not Sherlock Holmes, so I'll ask too: Could you explain what are the problems in your games, please?
* note to moderators: I know reality is, among other thing, a gaming platform and so, by forum's rules, I should not name it here. But I really hope this one will get a pass given how widely used it is by all members of BGA.
Re: Why is the tile distribution in Azul so terribly bad?
Posted: 09 July 2024, 10:12
by buu441
lectiorbrevior wrote: ↑09 July 2024, 08:12
buu441 wrote: ↑08 July 2024, 14:01
Lol someone seems salty after losing a game.
Edit: Yup checks out. Post was made after a 3 game losing streak. They don't seem to be complaining so much after the two recent wins though.
This is the most useless answer one can get. Thanks for nothing.
Nah I'd say it is pretty helpful. It helps the readers understand what spurred you to make such baseless claims without the stats/data to back it up. Unless I am mistaken and you have in fact done the necessary analysis to back up your claims. In which case, I would love to see the results

Re: Why is the tile distribution in Azul so terribly bad?
Posted: 09 July 2024, 11:38
by Jellby
If there's any difference between online and real-life tile distribution, it's most likely because real life is not random enough (players cheat, or the bag is not shuffled enough, or there are differences in density/friction between tiles).
Re: Why is the tile distribution in Azul so terribly bad?
Posted: 09 July 2024, 16:32
by Cile
I'm reminded about the story of a math teacher that would ask students to flip a coin 100 times and record the results. He always knew which students actually flipped a coin and which guessed "random" results, because the students who actually flipped a coin and recorded it would have sequences of 6 or 7 in a row or brief patterns.
Re: Why is the tile distribution in Azul so terribly bad?
Posted: 09 July 2024, 17:01
by Aeneas90
500+ games in of Azul and I haven't noticed anything wrong with the tile distribution.
Re: Why is the tile distribution in Azul so terribly bad?
Posted: 09 July 2024, 21:27
by Jeronimon
Grimwold wrote: ↑09 July 2024, 09:31
I play Azul both here and IRL*.
Snip snip
* note to moderators: I know reality is, among other thing, a gaming platform and so, by forum's rules, I should not name it here. But I really hope this one will get a pass given how widely used it is by all members of BGA.
Thanks for making me smile
