MarkSteere wrote: ↑24 January 2026, 03:04
tbhp wrote: ↑24 January 2026, 00:21
As a game developer yourself, how would you feel...
Conceding is a meta-level convention. It's not something a designer would mention in a rule sheet, either allowing or prohibiting it.
I generally don't like to continue playing in a game in which my loss is pretty much guaranteed.
I concede in my own games often enough. Herd is a territory game. Once the board fills up, whoever owns the most cells wins. On a 61 cell board, if my opponent has 40 cells and I only have 4 cells, there's no realistic chance of me winning, and I'll throw in the towel. If the board is almost completely filled already, and I'm certain to lose, it's almost as easy to finish it out as it is to concede, so in that case I'll just make the extra couple of moves needed to end it.
If my opponent has clearly lost early on, but wants to see it through to the end, I'm fine with that. Anyway, what can I do? I don't want to be rude and suggest that they concede.
In Blast Radius, it isn't clear who's winning until the last couple of turns. Apparent advantage can flip back and forth. As the name suggests, there's a degree of volatility. Explosions increase in magnitude until but one monocolored stack remains. No one ever concedes at Blast Radius.
Some games do have a mechanism for a player dropping out. I think one such game is "Heat" or "pedal to the medal" or something like that?
To me, playing out a game to conclusi0in without conceding is part of good sportsmanship, unless the game is one that has a universally socially accepted concession such as Chess or Go.
At the very least, is it too much to ask the opponent, "Hey, I know I cannot win, and I would like to concede. But I realize you might wish to see the end game state or score or tats for various reasons. If you're cool with my conceding, I will concede. If you would prefer to finish it naturally ,I'll do so."
Is that really too much of a burden? Too much to ask?
For the people defending conceding, especially at the final move or turn, would it really not bother you if you have a historic game, a personal best, or a game that for some reason or another is magnificent or noteworthy in some way, and don't want it to be neutralized with a "1-0" and no stats or end-game stats ?
I really would find that difficult to believe, and if so, I really want a filter to set tables to forbid conceding, because honestly, I don't want to play ag me against any of you who actually feel this is appropriate "just to save one minute of my life" while disregarding all the various reasons why the opponent might wish the game to be completed naturally.