True, the thread has evolved.FDHenneberg wrote: ↑18 January 2026, 08:12True, but I invite everyone to take into account that this thread has evolved. If people would’ve stayed with the exact topic, this thread would probably have two pages or three, not 23. The reason for me and I guess many others to participate in this thread was a) that there were comments clearly aimed at every form of conceding and b) to discuss if this thread is just for venting (totally ok) or if there’s actually something than can be done to stop people from conceding at the very end - which I dislike as much as nearly everyone else - without abolishing conceding in general.FrankJones wrote: ↑18 January 2026, 08:01
I'll remind everyone that the main topic in this thread was player conceding at the last-minute (and thus neutralizing the game state, stats, and score) AFTER playing past the point where the outcome was obviously decided.
There are, I think, at least three different conversations taking place.
1) Last-minute or final-play concessions
2) Concession in general
3) Whether games on BGA are analogous or comparable to other art forms or popular sporting events.
Personally, since conceding is not allowed, ever, in a 3+ player game, I have no objection to disallowing it (at least in some circumstances) in 2-player games.
I've made clear my stance on conceding during the final move (and it sounds as though you share my stance there), though I'll note that quite a few players have indicated they see nothing wrong with it.
I wish we simply had more settings options when creating a table. For 2-player games, the table creator could have a toggle setting similar to other game settings:
"
Allow conceding:
1) at 50%
2) at 50% but not after 75%
3) at 50% but not after 90%
4) Never
"
etc.
Of course, this has problems since the progression percentage is often nonsense, but, as long as each player agrees to a game setting, neither player should have an objection.
I would always create tables (in thematic strategy games) that would have a cutoff (probably 75%), and anyone who finds that an infringement of their time can elect not to join my table. Similarly, if I see someone has created a take with "concede anytime after 50% with no cutoff", I would not join.
For abstract strategy games that do not involve scoring, I would use the setting "concede anytime", for example, connect6 or Chess.
Most players would likely be willing to join my table, and any player who still feels conceding is objectionable even in those games would not join my table.
And then everyone can be happy.