Your clue is completely crazy and most of the time, unnecessary. It has very many different meanings. What you think is clear to you, is not to the partner.Qualitaetsgarant wrote: ↑12 December 2021, 23:41What you are describing is the main issue. You can only play as efficient as your partner will understand you. As you described i could not use the early save with you to create silent saves because you won't follow this clue and discard as if nothing happened. I have to adapt and in this process i am losing efficiency.Stroom wrote: ↑12 December 2021, 22:09LOL. I am usually the one who is more efficient with the clues. I'd say I can handle the hands pretty well if the opponent doesn't play too weirdly.Qualitaetsgarant wrote: ↑12 December 2021, 21:46 Quite obvious that you are stuck with low clues and a filled hand because you chose to clue inefficiently earlier.
The key in creating silents is maximizing efficiency to be able to survive a locked hand later. By clueing less efficient as described by you i surely have to let 3s go because i cannot afford having a locked hand later.
You use 1 clue and then 3 clue ->
1. Does it mean that after I play the 1, I can play the leftmost card as that is a 2 and then play the 3? This is one of the best efficient versions that some people might use.
2. Does it mean that my chop is a duplicate 2? So I should discard and then you use a 2 clue to mark the rest of the cards between the 3 and chop. This would mean that the 3 you saved is also the same color as the 1 I played and the 2 clue you give later, is also of that color. Because that is an efficient way to use clues.
3. Does it means that you are waiting for me to clue your cards for some reason? Dunno.
I haven't seen anyone mention conventions like yours - marking a number so out of place that it means that the cards right to it must be saved. It just does not make sense as there are better ways to play it AND letting one 3 go is a much smaller risk than all the confusion you are creating out of it.
What if one of the 2s you save this way is the same you are holding in your hand and your partner also marked them with a 2? There's just so many questions. These moves are confusing, misleading and have so many different possibilities that contradict each other in how to respond. Which will cause bombs or wasted clues.
When to let 3s go and when not, is a key element. If you start with a clogged up hand like the example you gave, letting that one 3 possibly go is just a better move as in the very beginning of the game, the chance of the other 3 being the last card in the deck is less than 2%. During the game you most likely will have to let other 3s go anyway due to hands being clogged up etc. So why start the game by uninformed blind saving of a 3 when 2s and 5s are more important?
I'm pretty sure if we gather statistics of different harder decks, saving 3s without information is more risky.