First of all, thanks Draasill for your work on the multiplayer game tournaments, it's been a long wait for someone to start develop it, I'm glad it's finally happening, for me, in this great period for bga, with all these new releases, this is the most important one. Again, thanks for the amazing effort, the swiss system already looks great, I'm pretty sure the same will happen with the elimination one.
There are a few suggestions/requests I would like to make:
1. as flolem said, maybe the tournament managers could have the option of customizing the point distribution by themselves? I personally am more inclined of rewarding the winners of a game (we've been playing 6nimmt! unofficial leagues for a while now, our system is 6/4/3/2/1), but i'm sure there are so many other possibilities, depending on the games, number of players in a game, etc.
2. is it possible to introduce a maximum number of players in a game as well? I'll give you 6nimmt! as an example again. If the manager set 5 player games with a minimum of 4, and got 16 registered players, basically the tournament would go with 4 player games all the way. Having the option of a maximum 6, there would be 3 tables of 5 and a table of 6. And, at least for 6nimmt! (tactics/professional) the number of players in a game is quite important. I mean 5 players is the way. But I'd prefer to play, not to be skipped, so could compromise to 4 or 6 (6 is actually way worse for me, but again, there would be less tables that didn't match the main setting).
3. it would be nice if there was an alarm sound for the start of a next round in the live tournaments. You can imagine that some players who finished their games earlier, might be browsing different websites while waiting. Or at least that moving comma that appears when is your turn in the turn-based games, i think it would be noticed quite easily.