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Re: Arena - Season Zero [BETA]
Posted: 11 March 2020, 03:49
by Sunmaster14
dschingis27 wrote: ↑08 March 2020, 18:01
DavisV wrote: ↑02 March 2020, 12:17
I am for:
*confirmation alert
* not more than 2 minutes window for confirmation. Then the game cancel, penalty would be still questionable. Maybe losing 1 Arena point for player, who don't confirm
I support this. The time limit for confirmation could be adjusted per game. The time could be shorter for popular games with low expected wait times.
I would support this, but only for games which are real-time in Arena mode. I play Through the Ages where players have 2 days per turn, and sometimes it takes up to 12 hours to find an opponent - so for me it causes no problem, I can queue up in the evening before going to sleep and find out when I log in next day that the game has started. If I would be required to press a button 2 minutes after finding an opponent, I don't think I would be able to play this game in Arena mode at all.
Re: Arena - Season Zero [BETA]
Posted: 13 March 2020, 01:04
by kam2015
I think 2 minutes expiry compete ( with notification of course! ) is good suggestion that a member replied before
Let's review a scenario ; An opponent click a Board game in Arena mode and an alert goes to another opponents with a Notification
Notifications can be appear in a specific graphical icon or another appearances like typical one .
All notifications can be appear on a schedule for further check in a detailed list .
If another opponent respond soon , compete start , otherwise two minutes expires and session goes to cancelled and abolishes .
In notification , it doesn't need name of opponent appear and it can be revealed like an icon (e.g. a single token !) for another member
like statistics lists for existing appointment list .
thanks to note

Re: Arena - Season Zero [BETA]
Posted: 18 March 2020, 15:58
by kam2015
Another loosing score without any tone notification and I lost to a very weak , novice opponent another time .
I don't know why BGA administrator don't want get any consultation from another experts for remove this poor manner
that resulted these bad performance
I'm sorry to these guys
Re: Arena - Season Zero [BETA]
Posted: 18 March 2020, 16:38
by kam2015
Re-conformation of a game (before beginning ) is very important factor but it's disabled in ARENA mode ,
and my brilliant suggestion is not (!) showing another side opponent identification before clicking start button
Every conflict event must have expiry time to clicking start button and begin to compete
I suppose Admin couldn't apply me and another members suggestions or himself ideas and thoughts to this session ,
but please remember do mentioned changes to next session
thanks
Re: Arena - Season Zero [BETA]
Posted: 27 March 2020, 12:37
by T72on1
Any ETA yet on when we can expect Season One?
Re: Arena - Season Zero [BETA]
Posted: 31 March 2020, 17:49
by meekle
Hi all - is the ability to choose what level/league of people i am matched with in Arena mode only a premium option? Or how do i find this option? If i am a diamond level i would not want to match with bronze, for example, as the risk if i lose is too great and even winning provides no upside.
Re: Arena - Season Zero [BETA]
Posted: 01 April 2020, 00:33
by Bonhoeffer85
b514h wrote: ↑24 February 2020, 23:12
I love Arena mode, but I HATE that it doesn't make you confirm game start. I've probably had at least 5 games that have timed me out and killed my rating because I was waiting at a table for a game I wanted to play and then got pulled away from my computer and the game started while I was gone. That is really, really frustrating, not only for me, but for the people who were waiting for me to play. Easily solved by just having everyone confirm up front.
I enthusiastically agree with this point.
Re: Arena - Season Zero [BETA]
Posted: 01 April 2020, 00:36
by Bonhoeffer85
With current record-breaking usage of the site, why am I still waiting such a long time for a Hearts or 6 Nimmt game?
Re: Arena - Season Zero [BETA]
Posted: 02 April 2020, 01:51
by Zojangles
I'd like to suggest to make 3 rounds as the default setting for Lost Cities in the next season. One round favors luck over skill. Three rounds allow a player to recover even if a bad hand was dealt in the first round.
Cheers!