Weiqi/igo/baduk

Suggestions & ideas / Suggestions & idées
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ethancraft
Posts: 6
Joined: 18 February 2015, 03:16

Weiqi/igo/baduk

Post by ethancraft »

Hello Hello,
As a player of go, I was wondering if this game could appear on BGA. It is the oldest strategy game from what I heard, and he really is very interesting. The rules are very easy, but the tactics are quite hard to get :D
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Een
Posts: 3861
Joined: 16 June 2010, 19:52

Re: Weiqi/igo/baduk

Post by Een »

Hello!

Since it's a game from the public domain, there is no obstacle to it being developed on BGA. But of course, it needs a developer willing to put the time and effort needed to build it.

Someone started working on it in BGA studio some years back, but didn't finish it. Some other developers have started projects, but nobody came back to us yet with a "complete" or "testing" status. Even if the player turn is really easy, I gather than from a programming point of of view, it's not so simple (for example, detecting the end of the game can be algorithmically challenging with abstracts).
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apollo1001
Posts: 191
Joined: 21 July 2015, 10:41

Re: Weiqi/igo/baduk

Post by apollo1001 »

It is worth adding that whilst the basic gameplay is relatively straightforward, checking whether groups are dead/alive can be tricky in certain situations, and will potentially require writing a playing bot to test the status of these groups simply to determine the score.

Don't get me wrong, it can be done, but it isn't as easy as it might initially appear.
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Silene
Posts: 982
Joined: 23 October 2013, 17:50

Re: Weiqi/igo/baduk

Post by Silene »

Usually the players mark dead stones and a routine to continue the game when they disagree is implemented.
Check out the Allround-League: https://boardgamearena.com/group?id=7870115 --> a league where you have matches of random games vs. other players in your group. Season 9 registration oct. '25.
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