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How do "Time Jokers" work?

Posted: 23 June 2016, 04:46
by Gandon
I had to go away for a few days for personal reasons, so I tried using a time joker. I thought it would add 4 days thinking time to all of my turn based games, but it didn't seem to work for two of them:

http://en.boardgamearena.com/#!table?table=21993883
http://en.boardgamearena.com/#!table?table=21843315

Now I have 2 time penalties. Did I do something wrong, or is this a bug in those games?

Thanks,

Chris