This was brought up in regards with Legendary Inventors but I will have same issue in game I develop now.
After all players moves are done there are few states in game to show various scoring table, if I end the game right there
it shows 3 scoring dialog on top of each other and it seems very abrupt, instead I was going to have state to just acknowledge,
however is somebody decides to quit or timeout in this stage that would be very very annoying and and bad. Is there a way to
commit final score and close the table properly if somebody quits at 100% progression?
After all players moves are done there are few states in game to show various scoring table, if I end the game right there
it shows 3 scoring dialog on top of each other and it seems very abrupt, instead I was going to have state to just acknowledge,
however is somebody decides to quit or timeout in this stage that would be very very annoying and and bad. Is there a way to
commit final score and close the table properly if somebody quits at 100% progression?