One thing I've noticed as I've been exploring the different games available here on the site is that, on the whole, abstract games are generally much simpler than the other ones. The more abstract a game is, the simpler the rules.
(For those who don't know: Abstract games are the ones where the board and pieces aren't meant to represent other things. For instance, quoridor is abstract, while Stone Age is not.)
it works as a spectrum, too. Chess is a bit less abstract than Cinco, and is also a bit less simple.
Why is that? Is it just fluke, or is there some reason that can explain that this keeps happening?
(For those who don't know: Abstract games are the ones where the board and pieces aren't meant to represent other things. For instance, quoridor is abstract, while Stone Age is not.)
it works as a spectrum, too. Chess is a bit less abstract than Cinco, and is also a bit less simple.
Why is that? Is it just fluke, or is there some reason that can explain that this keeps happening?