Elo Inflation
Posted: 05 May 2017, 23:16
I keep notes on games played between stronger players when I am learning a game. As a result I've noticed a distinct inflation in Elo - where games with 300+ Elos were relatively rare, they are now very common. This is not a surprise, it was expected with the changes in how Elo ratings are calculated. However I wonder if anyone knows how significant the effect is?