I think the win counter and according trophies and gift points are counted somewhat strange.
These Variables are affected:
These Variables are affected:
- Number of total games and number of wins (which are shown for every game on a player's profile)
- Winning trophies (first victory, number of victory, most victories etc.)
- 5 Gift points for first victory and the display of the according message in "recent activity"
-
a tie where you beat at least one other player (i.e. remis in chess or tie in other 2-player-games are excluded) or shared win in cooperative games like hanabi (where all win or all lose)
--> these should be in victory counter (number of wins), give according trophies (for x wins) and give 5 gift points on first win -
When a game was not played to the end (a player has quit or got expelled or game was abandoned - not talking about conceded games which are correctly finished games!)
--> this should never count as a win (nor give any gift points). (I know this might be bad for the player who "would have won" but at least there is partial ELO gain and also the quitting player gets punished in ELO and Karma) - In cooperative games (Hanabi) an abandoned game should be punished by ELO loss of -10 (like a bombed game) because people are excessively (like 20-30% of their total games) abandoning to avoid ELO loss (to those who are only casually abandoning with honorable reasons the -10 is not a big deal).
- Ties count towards number of wins (good)
- Ties do not count for winning trophies nor for Gift points (not even in team game where it's not possible at all to win alone)
- Unfinished (a player quit) games grant win trophies (very strange!) but do not count towards game counter (ok)