survey.

Game development with Board Game Arena Studio
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kingcarlo
Posts: 17
Joined: 30 December 2013, 11:16

survey.

Post by kingcarlo »

:roll: I ask you, a moment of your time.
For those who know Evo: The game no name.
It was my intention to broaden the range of strategy players.
I thought I could make a fortune component to increase players and fun for newbies.
At each turn, the player rolls a 3-sided die.
with the value he decides whether to move 1 or more pieces based on the number.
Yes luck decides the number of pieces, but a strategist considers possible hypotheses.
What do you think, thanks for the help. :roll:
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Jest Phulin
Posts: 1856
Joined: 08 July 2013, 21:50

Re: survey.

Post by Jest Phulin »

1, 2, or 3 (equal probability) is a large, luck-based variability.
However, rolling a 6-sided die, with 4 faces reading "2", and one each of "1" and "3" still introduces the variability, but has less luck.
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kingcarlo
Posts: 17
Joined: 30 December 2013, 11:16

Re: survey.

Post by kingcarlo »

Great, much better and more proportionate. Thank you for your suggestion.
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