Hi,
I'm currently coding Solar Storm, a cooperative game.
I'm about to describe the game progression, and the best indicator would be the number of resource cards left, as the game ends a soon as the deck is depleted (with a loss).
There is an optional rule I'd like to implement though :
TL/DR: Is this OK to leave the game progression at zero percent, depending on the difficulty option ?
I'm currently coding Solar Storm, a cooperative game.
I'm about to describe the game progression, and the best indicator would be the number of resource cards left, as the game ends a soon as the deck is depleted (with a loss).
There is an optional rule I'd like to implement though :
So, in this case, game progression would be a major spoiler as it would show how many cards are left.OPTIONAL RULE: You may not look through any of the decks or
discard piles unless stated by an action the current player is taking.
This includes counting the cards in any deck or pile. This optional
rule will make the game more realistic and harder to win.
TL/DR: Is this OK to leave the game progression at zero percent, depending on the difficulty option ?