Hello,
I'm in the middle of translating the Concept boardgame (which is initially a french game, talk about going in circles), and some of the clues (words you are supposed to make other players guess) in english are clearly thought out for an american audience, like "Beetle Bailey" (a comic strip apparently ?), "Allen Ginsberg" and such.
I haven't touched these, because it seems to me such clues would very rarely be recognized by french-speaking players ; however I haven't either taken the initiative to try and localize them.
I have the physical french version of the game, but there's no way to easily know which clues in french I could "substitute" to these english clues, or if they correspond in any way. We could just (not) translate them as is, but I feel this wouldn't be a great experience for french players.
What do you guys think ? I guess no initiative can be taken to "alter" the game in any way through translation, but this seems to me like a difficult case.
I'm in the middle of translating the Concept boardgame (which is initially a french game, talk about going in circles), and some of the clues (words you are supposed to make other players guess) in english are clearly thought out for an american audience, like "Beetle Bailey" (a comic strip apparently ?), "Allen Ginsberg" and such.
I haven't touched these, because it seems to me such clues would very rarely be recognized by french-speaking players ; however I haven't either taken the initiative to try and localize them.
I have the physical french version of the game, but there's no way to easily know which clues in french I could "substitute" to these english clues, or if they correspond in any way. We could just (not) translate them as is, but I feel this wouldn't be a great experience for french players.
What do you guys think ? I guess no initiative can be taken to "alter" the game in any way through translation, but this seems to me like a difficult case.