In the how-to-play it says this:
What happens if you only play with the 5 standard suits - which flamboyant won't be in the game?
We are usually playing with rainbow AND black powder? Which means 7 suits. So for a long time we thought that the last card you play in a perfect game does not trigger a flamboyant - because you will have used up the six available ones. However, we have now noticed that the last play of a five also triggers a flamboyant, namely the "gain a clue token". Which is a bit pointless because at this point the game is already over - and it also means that flamboyant exists twice.
Would be great if the how-to-play could be elaborated to actually give you the information about the above questions / observations.
[Personally, I would love a variant where each flamboyant power is permanently assigned to a specific 5 (or black powder 1). So you then need to decide to may not play the green 5 yet as it will trigger playing a discarded card; or rather play the red 5 than then blue 5 because this way you will get an instant color clue. Etc.]
Why does it say FIVE flamboyants if the text then lists SIX?Five Flamboyants
After playing the last card of a colour, randomly select one of the following bonuses for immediate use:
Gain a clue token.
Gain a clue token and recover a life.
Give a clue regarding a colour.
Give a clue regarding a number.
Shuffle a discarded card into the deck.
Play a discarded card, if possible.
What happens if you only play with the 5 standard suits - which flamboyant won't be in the game?
We are usually playing with rainbow AND black powder? Which means 7 suits. So for a long time we thought that the last card you play in a perfect game does not trigger a flamboyant - because you will have used up the six available ones. However, we have now noticed that the last play of a five also triggers a flamboyant, namely the "gain a clue token". Which is a bit pointless because at this point the game is already over - and it also means that flamboyant exists twice.
Would be great if the how-to-play could be elaborated to actually give you the information about the above questions / observations.
[Personally, I would love a variant where each flamboyant power is permanently assigned to a specific 5 (or black powder 1). So you then need to decide to may not play the green 5 yet as it will trigger playing a discarded card; or rather play the red 5 than then blue 5 because this way you will get an instant color clue. Etc.]