Arena Season 6: it's Guru time!

Board Game Arena Official announcements
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sourisdudesert
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Arena Season 6: it's Guru time!

Post by sourisdudesert »

Image

Congratulations to all of the winners of Season 5!

New feature: Games Gurus

As you know, there is always plenty of discussion about the Arena settings: why is this option enabled? Why 3 players and not 4? And so on...

We used to tell you to use forum polls to propose and vote for the best Arena settings. However, only a few of you were actually taking part in the votes, and some of you were not even aware of their existence.

As a community-based website, we would like to find a community-based solution for this: the Game Gurus.

If you are one of the most active players for game X, you will now be a member of a a group called "X's Gurus." If you are Guru for a game, you can see it on the "Community" page.

As a key member of the community, being a member of this group is going to give you you special powers. For now, the only special power you have is "propose & vote for the next Arena settings." More powers will come in the future- but this news is about Arena so let's stick to this for now. :)

At the end of the new Season, the suggestions & votes will be taken into account when upgrading the Arena settings: the best proposition for each game will be applied to the corresponding game.

This feature is new and certainly has some defects, but we are going to see what happens and let it evolve until it reaches this objective: to make sure the Arena settings fits your needs.

Yet another improvement for turn-based Arena

Following your feedback on the last season, we improved the end of the Arena Turn-based again.

Some reminders: At the end of a season, for turn based games that did not "finish in time," the player who consumed the most time will lose the game (all the opponents will be winners).

At the end of Season 3, we stopped all turn-based games in progress, and a lot of you were frustrated by this. For the end of Season 4, we did things differently, allowing you to finish the game (despite the fact that Arena points were recorded).

However, some of you were frustrated because it allowed some players to make a "final bump" in the Arena ranking, at the very end of the season by gaining points following wins using the timeout of turn-based.

This is the reason we made the following adjustment for the end of this season:
  • The rule remains the same: player who consumed the most time during the whole game (= player who is the most responsible for the delay) loses the game, and his/her Arena rank will be modified accordingly.
  • The other players will not gain/losee any Arena points.
  • The game itself can continue in training mode. It means that you can finish the game if you want to, or leave it without penalty if you do not want to.
With all the changes made and tested during the past 4 seasons, we think that we now have a good solution for turn-based Arena. :)


Important reminder: recent games are not concerned by the end of this season.

All games published (= out of Beta) less than 1 month before the end of a season are not concerned by the end of the season (no trophies, no relegation).


Season 6 is NOW launched.

The new Arena is going to be opened in a few hours.

Some Arena configurations have been updated:

Terra Mystica: Base game map / Landscape off
Stone Age: 4 players
7 Wonders new format is: 4p (winter) - 3p (spring) - 4p (summer) - 5p (autumn) => 4 players this seasons
Kalah: 6 stones (following a poll)
Tokaido: Crossroads active
Tarot: players=5, Bonus=Poignées + Misères, Minimum bid=Guard
Unconditional Surrender: USSR 1941
Welcome To: advanced
Go: Big Komi
Medina: Players=3, Fountain=enabled, Tea tiles=enabled, Merchants on lower tiles=enabled, Neutral Rooftops=disabled
Nautilus: Domain card visible
Hailclue: Turbo mode
Letter Tycoon: 2 players

We try to follow everything and to catch all of your suggestions / polls: sorry if we miss something. The new "Game Gurus" feature will certainly make the Arena settings evolution way better for Season 7. :)


Some explanation about: relegations

At the end of each season, after winners have been awarded, you are relegated.

Some custom relegation rules may have been applied to a game for some reason (ex: we decided to reduce the number of leagues), but in general here is what happens:
  • For games with 6 or 5 different leagues, all players are decreased by 3 leagues.
  • For games with 4 different leagues, all players are decreased by 2 leagues.
  • For games with 2 or 3 different leagues, all players are decreased by 1 league.
  • For all games and all leagues, your number of Arena point is reset to 1, and your AES ("Arena Elo") is reset to 1500.
It's up to you to find the way to the elite!


May the odds be ever in your favor!
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LizardPotato
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Joined: 19 April 2020, 08:38

Re: Arena Season 6: it's Guru time!

Post by LizardPotato »

Hi all! Thanks for all the updates, and for continuing to tweak and adjust arena to make it as good as you can!

I do have one question. I play a few games in arena where only a handful of people will reach elite rank each season. Does this affect what achievements are given out for placing somewhere in that arena? For example, if I want an achievement for being in the 'top 20' for a game at the end of an arena season, will there need to be a certain number of people who have reached 'elite' for that to be given out?
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ufm
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Joined: 06 January 2017, 08:38

Re: Arena Season 6: it's Guru time!

Post by ufm »

Good to hear this feature being implemented!
However suggestions from gurus will be applied after this season, right?
So, the vote results during the last 3 months should be reflected manually I guess.

Kalah: 6 stones - based on viewtopic.php?f=97&t=20693
Letter Tycoon: 2 players - based on viewtopic.php?f=320&t=20532

Also, does guru eligibility purely depend on player activity? No weight on rating, previous Arena rank, or other stuff?
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sourisdudesert
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Re: Arena Season 6: it's Guru time!

Post by sourisdudesert »

ufm wrote: 06 July 2021, 17:59 Kalah: 6 stones - based on viewtopic.php?f=97&t=20693
Letter Tycoon: 2 players - based on viewtopic.php?f=320&t=20532
We missed these ones => fixed.
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sprockitz
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Re: Arena Season 6: it's Guru time!

Post by sprockitz »

LizardPotato wrote: 06 July 2021, 17:18 Hi all! Thanks for all the updates, and for continuing to tweak and adjust arena to make it as good as you can!

I do have one question. I play a few games in arena where only a handful of people will reach elite rank each season. Does this affect what achievements are given out for placing somewhere in that arena? For example, if I want an achievement for being in the 'top 20' for a game at the end of an arena season, will there need to be a certain number of people who have reached 'elite' for that to be given out?
it's based on total number of people in arena (not number reaching elite).

I believe these are the numbers.
to get top 5 award at least 50 people
to get top 10 award at least 200 people
to get top 20 award at least 500 people
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WinterTitan
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Joined: 02 April 2018, 13:21

Re: Arena Season 6: it's Guru time!

Post by WinterTitan »

The news state the new season starts at 20:00 UTC, but it seems to be available already. So, is it safe to play? :)
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Vandaley
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Joined: 23 November 2020, 02:22

Re: Arena Season 6: it's Guru time!

Post by Vandaley »

Thank you for this change! In season 4, I lost the arena lead because I lost points even though I "won" the game, and it dropped me to 2nd place by a point. Nice to know feedback is taken seriously!
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789
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Joined: 14 July 2015, 16:46

Re: Arena Season 6: it's Guru time!

Post by 789 »

"The other players will not gain/lose any Arena points."
I think this is unfair for 2 player game.
for example: https://boardgamearena.com/table?table=183279579
The player, Lando44 knew that he must lose the game. But he just does not take any action. Then, player, 789 cannot get the TOP 5 award.
May I know the scheme to solve this problem?
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djabwana
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Joined: 02 April 2018, 03:55

Re: Arena Season 6: it's Guru time!

Post by djabwana »

I like the guru idea! (maybe because I AM one for TM :-)). One minor bug to report: HTML escaped entities are making it into the arena settings nominations. Mine showed up as "Add F&I final scoring tiles to rotation"
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nerdcube
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Re: Arena Season 6: it's Guru time!

Post by nerdcube »

I'm also curious about some things about this Gurus feature:

- Is the "most active" metric purely the number of games played? In some games, players who primarily play at lower player counts have the opportunity to play far more games in the same amount of time as someone who plays at higher player counts.
- Is there any concern to the rating of the players being selected? In many games, it feels like higher-rated players are more equipped to decide the settings for the competitive format.
- Will placement in previous arena seasons be considered? At some level, previous investment in the arena format seems like it should be rewarded in the community.
- How many players are selected per game for this Guru group? Does it vary based on the popularity of the game?
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