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Space Empires: 4X is in BETA

Posted: 07 February 2022, 11:23
by Lunalol
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Re: Space Empires: 4X is in BETA

Posted: 15 February 2022, 16:20
by Schwa
Coming up toward the end of a 4p game, and it's clear what the outcome is going to be, but it's several turns of a grind to do it. Is there a way for a player to concede without harming their rep?

Re: Space Empires: 4X is in BETA

Posted: 16 February 2022, 15:36
by Jazson
Great game!! I have all expansions released by now, but dont know where light cruiser and talon (different costs, shipyards not fighting, etcetc) came from.

May someone bring me some light about?

Re: Space Empires: 4X is in BETA

Posted: 16 February 2022, 19:37
by Lunalol
Jazson wrote: 16 February 2022, 15:36 Great game!! I have all expansions released by now, but dont know where light cruiser and talon (different costs, shipyards not fighting, etcetc) came from.

May someone bring me some light about?
They come from TALON: https://boardgamegeek.com/boardgame/145976/talon
All is explained in scenario book.

Re: Space Empires: 4X is in BETA

Posted: 16 February 2022, 22:54
by Astyanaxx
Very good stuff!
The game is surprisingly easy to get a hold of and the interface is intuitive :)

Re: Space Empires: 4X is in BETA

Posted: 18 February 2022, 18:41
by winnie65
Having a hard time trying to play the solo version, wants me to invite a friend. Can you play any of the variants co-op against Aliens, Doomsday Machine etc without attacking other players?

Re: Space Empires: 4X is in BETA

Posted: 18 February 2022, 21:08
by Lunalol
No co-ops are implemented.

Re: Space Empires: 4X is in BETA

Posted: 18 February 2022, 22:16
by Rodzilla68
I'm really enjoying this. Thanks for putting the solo in as well. I have yet to defeat all 3 doomsday machines. Two suggestions would be to not have the system markers enlarge when you mouse over them. Annoying when you're moving ships and the only reason to do so would be to read minerals or space wrecks and they are legible as is. Second would be to scale size of the playing area to fit the "board". In a 2p game, the actual "board" is a very small subset of the hex grid and there is a bunch of space beyond that.

On the combat doctrine, should it say "until" instead of "still"? I think the idea is "attack until...(death, etc)" right?

Also, is there a way to look at another player's tech tree or is that hidden information?

Otherwise, it's looking good!

Re: Space Empires: 4X is in BETA

Posted: 19 February 2022, 00:13
by Lunalol
Try to use suggestion system please.
Your two first suggestions was already suggested.
My native langage is not English, so don't hesitate to correct me (still -> until)

Player's tech tree is HIDDEN since you discover it during a combat.

Re: Space Empires: 4X is in BETA

Posted: 20 February 2022, 05:47
by Rodzilla68
Lunalol wrote: 19 February 2022, 00:13 Try to use suggestion system please.
Your two first suggestions was already suggested.
My native langage is not English, so don't hesitate to correct me (still -> until)

Player's tech tree is HIDDEN since you discover it during a combat.
Thank you! I was not aware of that feature, but will use it now because I have some other suggestions! :D